- What is the estimated achievement difficulty for Vampire Survivors?
The estimated achievement difficulty for Vampire Survivors is 4/10. - How many offline achievements are there in Vampire Survivors?
There are 140 offline achievements in Vampire Survivors. - How many online achievements are there in Vampire Survivors?
There are 0 online achievements in Vampire Survivors. - How long does it take to get 100% in Vampire Survivors?
The estimated time to get 100% in Vampire Survivors is 30-40 hours. - How many playthroughs is needed to get 100% in Vampire Survivors?
Many runs for individual characters and levels. - How many missable achievements are there in Vampire Survivors?
There are no missable achievements in Vampire Survivors. - Does difficulty affect achievements in Vampire Survivors?
Difficulty does not affect achievements in Vampire Survivors. - Are there any unobtainable/glitched achievements in Vampire Survivors?
There are no unobtainable/glitched achievements in Vampire Survivors.
- Estimated achievement difficulty: 4/10 [Achievement Difficulty Rating]
- Offline: 140 [1200

- Online: 0
- Approximate amount of time to 1200

- Minimum number of playthroughs needed: Many runs for individual characters and levels
- Missable achievements: None [arcade/roguelite gameplay]
- Does difficulty affect achievements: No difficulty options; Hyper mode, Hurry mode, etc., are not needed for any achievements
- Unobtainable/glitched achievements: None
- DLC: Tiny Update
- Difficulty: 3/10
- Time to 15
: 15-20 minutes [can easily complete as part of the base game]
- Unobtainable: No
- DLC: Legacy of the Moonspell
- Difficulty: 3/10
- Time to 95
: 3-4 hours
- Unobtainable: None
- DLC: The Chaotic One
- Difficulty: 2/10 [if you've completed all other content already; 4/10 otherwise]
- Time to 20
: 20-40 minutes [use Hurry mode to speed this up]
- Unobtainable: None
- DLC: Tides of the Foscari
- Difficulty: 3/10
- Time to 105
: 4-5 hours
- Unobtainable: None
- DLC: The Whimsy One
- Difficulty: 2/10
- Time to 5
: 5 minutes
- Unobtainable: None
- DLC: Overwhelming Update
- Difficulty: 2/10 [if you've completed all other content already; 4/10 otherwise]
- Time to 30
: 20-40 minutes
- Unobtainable: None
- DLC: Whiteout Update
- Difficulty: 2/10
- Time to 30
: 15-20 minutes
- Unobtainable: No
- DLC: Space-54
- Difficulty: 2/10
- Time to 40
: 30+ minutes [highly dependent on how many bats you've already killed]
- Unobtainable: No
- DLC: Laborratory
- Difficulty: 2/10
- Time to 35
: 30 minutes
- Unobtainable: No
For questions, comments or feedback, please visit the Achievements and Guide Discussion thread.
Introduction:
Welcome to Vampire Survivors, a very minimalistic dodge-em-up roguelite game. If you've heard good things about this game, don't be put off by the old school graphics - this game has a lot of fun to offer and can be very addicting (as is the case with the roguelite loop in many games). The gameplay is one of the simplest there is: all you do is move with the left thumbstick. All your weapons activate automatically, so you're mainly dodging enemies and picking up drops as far as gameplay. That being said, there are many characters to unlock, each with their own weapon and traits, there are lots of weapons and items to unlock, evolutions to discover, secret stages and bosses to find and beat, and more. There is a solid amount of content here, so let's get started.
Before getting into the walkthrough, I just want to say up front that nothing is missable, and most achievements will come with natural progression. Feel free to just jump right into this game make a ton of progress yourself, then consult specific achievements to see how to unlock them, where to find relics, what evolutions you're missing, etc. Candybox (5G) has a completed Grimoire showing all weapon and item combinations and evolutions, Queen Sigma (100G) has the entire Collection, and Cappella Magna (5G) lists out the best build (in my opinion) in the game. Those will be your main things to consult, as well as where to find certain relics (each relic has an identical achievement name). The rest of this walkthrough just talks about things in more detail with some guidance on being efficient.
Step 1: Unlock Stuff, Collect Relics, Buy Upgrades, Open Coffins
As dumb as it sounds, start off by just playing the game. As you do various things naturally while playing, such as leveling up, surviving, leveling up weapons, etc., you'll unlock more stuff, allowing you to survive longer, level up new weapons, etc. The main thing you want to do here is collect relics once you get past the first stage (immediately move on to the next stage when you unlock it) in each new stage you unlock. The Grimoire will help you track weapons and how to evolve them, but the Milky Way Map is by far the handiest, to see where everything is on the map of every stage. Most important of the relics though, is the Randomazzo found on Stage 4, Gallo Tower. Once you unlock that stage, make it a priority to go north on that map and grab this relic. The reason is that getting this relic, for one, opens up many more achievements in the game that you can unlock, but two, enables the use of Arcana cards, which add extra benefits to your run, making it way easier to survive.
The other main thing to do here is to get as much money as possible (you'll really only be getting it from treasure chests initially) so you can buy upgrades between runs. Top priorities should be:
- Damage
- Cooldown
- Extra amount
- Area
Lastly, once you get the Map relic, make sure to open the coffin in every stage (indicated by an obvious question mark on your map). Each gives you a new character. The coffin in the first stage, Mad Forest, unlocks Pugnala, who is probably the best regular character in the game. Her starting weapon is great, and she has a great passive trait as well. Once you unlock her, feel free to use her to keep progressing.
You'll likely spend an hour or two in this step, just getting better at what you're doing and moving on to each level.
Step 2: Start "Beating" Stages
By the time you've gotten enough upgrades bought and weapons/items unlocked such that you're making it to level 60 and unlocking Gallo Tower, you're likely strong enough to start surviving until the end of the first stage, the 30 minute mark. Head back to the first stage and start working on surviving until the end. You really only need to get to the 25 minute mark for the boss to appear, then beat the boss. This unlocks a secret stage and the Hyper version of that stage (there is no need to play Hyper mode for any achievements). Do this on the first four stages, which will be progressively harder, with Gallo Tower being the toughest. Once you're strong enough to get to the boss of Gallo Tower and beat it, you'll unavoidably get to level 80 and finally unlock the final, fifth stage.
To start surviving longer, you're going to need to make the transition from the weapons that originally seemed better for getting going in a level, to ones that are much better in the long term for huge swarms. For example, the following weapons likely seemed good initially to help kill off enemies when you start levels:
- Whip
- Magic Wand
- Knives
- Santa Water
- King Bible
- Axes
Step 3: Collect the Rest of the Relics, Get the Final Fireworks
At this point, you should have most or all of the bonus stages unlocked. Now you should go through them, survive until the end if you can (the first three aren't any more challenging than the first three normal stages), but focus on getting the relics in each. Your goal here is to unlock The Eudaimonia Machine (5G), which is the name of the final secret stage. Refer to that achievement for getting all of the relics you need.
The hardest part of this step, and possibly the hardest part of this completion, is getting the Great Gospel at the end of the fifth stage, Cappella Magna. I cover this in Game Killer (10G). This will require the best build and gameplay you can muster to make it to the end of this challenging stage and beat the final boss. The good news is that completing it not only gets the hardest achievement out of the way, it unlocks the best relic, the Great Gospel, which lets you limit break your weapons (i.e. level them up beyond max level), making it far easier to survive longer for all achievements you have left.
Once you get all the relics and unlock the secret stage The Eudaimonia Machine, refer to Greatest Jubilee (50G) for getting all of the rewards out of it, and then beating the final boss there.
Step 4: Reach the 31 Minute Mark on Normal Stages, Survive to the "End" of Bonus Stages, Get Candybox (5G)
Now that you've unlocked Endless Mode from The Eudaimonia Machine, you can knock out the few achievements related to reaching 31 minutes in each normal stage. Despite what you may read online and various other sources, you DO NOT need to defeat Red Death to unlock these achievements. Not only that, but you DO NOT need to defeat Red Death for ANY achievements. It does unlock Red Death as a character, who is quite strong, but is not necessary for anything. Refer to XX - Silent Old Sanctuary (5G) for how to easily reach the 31 minute mark on the first four stages.
For the bonus stages, you just need to reach the end of them, if you haven't already. Those should all be quite easy to do at this point. The main thing to focus on while doing these achievements is to finish off any remaining weapon evolutions and unifications you're missing to unlock Candybox (5G). Refer to that achievement for a screenshot of the completed Grimoire to see all the combinations you need to make. Make it a point to do one or two in each run just to wrap up whatever you're missing, so that you unlock the Candybox as soon as you can.
Step 5: Complete the Collection, Mop Up Arcana and Miscellaneous Achievements
First and foremost, while you're mopping up the rest of your achievements in the Unlocks list on the main menu, keep on the lookout for the Candybox in every run. This is the rarest weapon in the game, and the only way to add it to the Collection is to find it during a run. If you see it during a run, grab it immediately no matter what else you were working on, because you don't want to be stuck doing runs at the end just to try to find this very rare drop.
The rest of this step will likely consist of you going through your Unlocks menu to take care of the rest of the items there. You'll probably have a ton of Arcana cards left to unlock (getting characters to level 50). You can check your Collection on the main menu whenever you want and compare it to my screenshots in Queen Sigma (100G). Use that to see what else you're missing in the collection and to take care of it.
This will be a long step since there are a lot of achievements and items to add to the Collection. Once you're finally done, you'll unlock Queen Sigma, the strongest character in the game.
Step 6: Victory Lap
With Queen Sigma unlocked, you should only have one achievement left, for getting 100,000 kills in one run while playing as her. Load up any stage, turn on Endless Mode to be safe, jack up the curse during the level to increase the number of enemies, and watch how powerful you can get. Once you get 100,000 kills, you may just need to quit because you'll likely never die. That'll get your last achievement and wrap up this completion.
This title update adds to relatively simple achievements. The first, for banishing ten weapons/items in a run, is something you'll need to first unlock all five "Banish" achievements for, but then it's simple enough to do right at the start of a run. However, it's also quite easy to combine with the second achievement: getting to level 80 in Inverse Mode Gallo Tower. You'll unlock Inverse Mode when you get Gracia's Mirror during the base game completion. Load up Gallo Tower, turning on Inverse Mode, and use your strongest character with your best build. If you have Queen Sigma at this point, getting to level 80 in Gallo Tower will be a piece of cake. To ensure you get the build you want, you can banish stuff you don't want, and can easily banish ten things in this run to get Seal (5G) along the way to getting Tiny Bridge (10G). So, a single run should be plenty to knock out both of these DLC achievements.
The first paid DLC (only $1.99!) brings with it a new level, new characters, new weapons, and new Arcana, as well as 17 new achievements. The achievements themselves will look very similar to base game ones in that they involve surviving 15 minutes with each of the new characters, evolving each of the new weapons, and completing the usual tasks on the new level of opening the coffin, beating the boss, and collecting a new weapon on the map.
However, one important thing to note here is that you actually need to follow a set progression to unlock everything in this DLC, because you don't start with any new characters or weapons or anything, just the new stage. So, start up the new stage, Mt Moonspell, but bring your strongest character and build because it's pretty intense. Your goals in this first run are to open the coffin in the northeast part of the stage for Miang (5G), to collect the Night Sword in the north of the map for Night Sword (5G), and to survive until 25 minute and beat the boss that appears for Hyper Mt.Moonspell (5G). It should be simple enough to do all three in one run since the coffin and Night Sword are pretty close to each other on the map. Opening the coffin unlocks the first new character, Miang Moonspell, and now you can start the following progression for achievements:
- Survive 15 minutes with Miang on any stage and evolve her starting weapon. The latter unlocks Menya
- Survive 15 minutes with Menya on any stage, but play with Endless Mode turned on, and evolve her starting weapon. Don't stop until you reach 100,000 kills, then quit out. Evolving her starting weapon unlocks Syuuto
- Survive 15 minutes with Syuuto on any stage, but play with Endless Mode turned in, and evolve his starting weapon. Don't stop until you reach 100,000 kills, then quit out. Evolving his starting weapon unlocks Babi-Onna
- Survive 15 minutes with Babi-Onna on any stage and evolve his starting weapon. Quit out once you've done both. The latter unlocks McCoy-Oni
- Survive 15 minutes with McCoy-Oni, then quit out. There's no evolution of his starting weapon
- Load up the new DLC stage and head to the northwest corner of the map where the Attractorb is on your map, and you'll reach a frozen lake. This is the best spot to farm Kappas. Hang out in that area getting kills until you've gotten a solid 10-15k in that area. That should be plenty to ensure you killed 6000 Kappa for the achievement. Doing so also unlocks the final character, Gav'Et-Oni
- Start any stage with Gav'Et-Oni and just evolve his starting weapon, quitting out when you're done. That should be your last achievement
That's the quickest and most efficient way to knock out all the achievements in this DLC. For quick reference for how to evolve the new weapons, here's how:
- Silver Wind + Level 5 Pummarola = Festive Wind
- Four Seasons + Level 5 Candelabrador + Level 5 Spinach = Godai Shuffle
- Summon Night + Level 5 Duplicator = Echo Night
- Mirage Robe + Level 5 Attractorb = J'Odore
- Mille Bolle Blu + Level 5 Spellbinder = Boo Roo Boolle
- Night Sword + Level 5 Stone Mask = Muramasa
That's it for this DLC. Refer to the guide if you need any specifics for any achievements.
The Chaotic One DLC
This free title update brings with it a new stage, two unlocks, and three new achievements. To access the new stage, Bat Country, you'll need to start by unlocking EXTRA: Bat Country (10G). If you've already completed the base game, this will be a piece of cake. Start a run with Sigma, turn on Hurry, Hyper, Inverse, Arcana, Limit Break, and Endless, and you should hit level 80 by around the 12-minute mark. Meeting that achievement's requirements also unlock the extra stage Bat Country. Once you have it unlocked, start a run on Bat Country. There's nothing difficult about this stage; it's just all bats, with a little extra twist that you'll discover for yourself when you start it up. You'll need to survive until the 9-minute mark and then the 18-minute mark for EXTRA: Apoplexy (5G) and EXTRA: Chaos Malachite (5G), respectively. At each minute mark, you'll see a green arrow pop up on the screen pointing toward a new item that spawned. Simply head to the arrow and touch the item to collect it. Once you've gotten the item at 9 minutes and the second item at 18 minutes, that wraps up this short title update.
Tides of the Foscari DLC
The second paid DLC (only $1.99 as well) brings with it a new level, new characters, and new weapons, as well as 21 new achievements. The achievements themselves will look very similar to base game ones in that they involve surviving 15 minutes with each of the new characters, evolving each of the new weapons, and completing the usual tasks on the new level of opening the coffin and beating the boss. If you're going by Unlocks in-game, remember that stuff doesn't show up on that list until it's obtainable (i.e. until you unlock the characters and levels needed first), so don't be alarmed if you don't have a full list of Unlocks for this DLC when you start it.
Like with the 'Legacy of the Moonspell' DLC, an important thing to note here is that you actually need to follow a set progression to unlock everything in this DLC, because you don't start with any new characters or weapons or anything, just the new stage. So, here is the order you need to do things to unlock all achievements:
- Start up the new stage, Lake of Foscari, but bring your strongest character and build (Sigma, obviously). Your goals in this first run are to open the coffin in the northwest part of the stage for Eleanor Uziron (5G) and to survive until 25 minutes and beat the boss that appears for Hyper Lake Foscari (5G). Opening the coffin unlocks the first new character, Eleanor Uziron. The other thing you can do is spend most of your 25 minutes in this stage in the area where Sammies are, to also unlock Happy Birthday (5G). Refer to that achievement for their location. Doing that now as well will not only be very easy, playing as Sigma, but also will save you another 20-30-minute run later.
- Survive 15 minutes with Eleanor on any stage and evolve (unite) her starting weapon. The latter unlocks Maruto, the second character
- Survive 15 minutes with Maruto on any stage and evolve his starting weapon. Evolving his starting weapon unlocks Keitha
- Play the new stage, Lake of Foscari, with Keitha. Head to the northeast to find the Seal. Evolve her starting weapon again, and use it to break the seal for Abyss Foscari (5G) and a new level with the same name. Refer to that achievement solution for additional help. Once you break the seal and access the new stage, you can just quit out or die. You can't really do anything achievement-related on that stage, even though it starts automatically
- Play this new stage, Abyss Foscari, with Maruto. Evolve his starting weapon once again and head to the question mark on the map (straight down until you're even with it horizontally, then head left). Once you get to the seal with your evolved weapon, break it open to unlock Luminaire Foscari (5G) and a new character of the same name. With the seal broken, go ahead and quit the run
- Play Abyss Foscari again, but with Eleanor this time. Once again evolve (unite) her starting weapon, and head to the question mark on your map (it's a new one). To get to it, head straight down and then west, just like going to the previous seal, but head west past it until you can go north again, and you should be able to head right up into it. With her evolved starting weapon, hang out near the seal to eventually break it and unlock Genevieve Gruyère (5G) and the associated new character. Breaking this seal also immediately triggers a boss fight, which can be beaten now to also unlock Hyper Abyss Foscari (5G). Refer to that achievement for more tips
- Load up Abyss Foscari with the new character, Genevieve. You likely still need 6000 Rotting Ghouls. They are only in the Abyss level, so this is a good time to take care of it. On this run, make sure you use Endless Mode if you haven't already been. Evolve her starting weapon like usual, and then the goal here is to kill 100,000 enemies in a single run. It'll take a while but shouldn't be challenging at this point in the game. You will unavoidably kill 6000 Rotting Ghouls over the course of your 100,000 kills, so that takes care of those two longer achievements.
- With that done, all that should be left is a bit of mop up. You'll need to survive 15 minutes as Luminaire and evolve her starting weapon if you haven't already. If you're still missing anything else, refer to the achievement guide to see how to quickly get them.
That's the quickest and most efficient way to knock out all the achievements in this DLC. For quick reference for how to evolve the new weapons, here's how:
- SpellString + SpellStream + SpellStrike = SpellStrom
- Eskizzibur + Level 5 Armor = Legionnaire
- Flash Arrow + Level 5 Bracer + Level 5 Clover = Millionaire
- Prismatic Missile + Level 5 Crown = Luminaire
- Shadow Servant + Level 5 Skull O' Maniac = Ophion
That's it for this DLC. Refer to the guide if you need any specifics for any achievements.
The Whimsy One DLC
This small title update includes a single achievement for banishing 20 weapons in one game. Simply load up a game with Sigma (feeling free to play on the first stage on the easiest difficulty levels), and then just banish 20 things in a row as you level up. Despite the description saying weapons, all items and weapons count towards this. The only real way to track how many you've banished is just to see how many Banishes Sigma starts with, and subtract off 20. Once you've done it, you can quit the game to unlock your achievement.
Overwhelming Update DLC
Note: Two achievements in this free update require paid content to unlock: Mt.Moonspell Map (5G) requires the Legacy of the Moonspell paid DLC, and Lake Foscari Map (5G) requires Tides of the Foscari paid DLC.
This free update adds a new stage and a few new relics. If you've already completed the base game and unlocked Sigma, this will be a very short DLC completion. Here is all you need to do (in any order you prefer):
- The new stage, 'Astral Stair', has three relics to collect, and that's it. Refer to EXTRA: Astral Stair Map (5G) for a map of this stage, since it can be a bit confusing at first. With Sigma (or any powerful character) you can essentially ignore enemies and just go to each relic to collect them. Once you have all three, you can quit out to unlock those three achievements.
- Load up 'Inlaid Library', make sure inverse is turned on, and use Sigma. You can also turn on Hyper and Hurry to speed this up. You just need to reach level 80, which should only take around 10-12 in-game minutes. Once you hit level 80, quit out to unlock EXTRA: Astral Stair (5G).
- Load up 'Mt. Moonspell' (paid DLC needed) and collect the map relic that is now available. Mt.Moonspell Map (5G) shows where this is located and how to reach it. Once you pick it up, quit out to unlock the achievement.
- Load up 'Lake Foscari' (paid DLC needed) and collect the map relic that is now available. Lake Foscari Map (5G) shows where this is located and how to reach it. Once you pick it up, quit out to unlock the achievement.
And that's it for this free update. Using Sigma, you can knock out all of these achievements in 20 minutes or so.
Whiteout Update DLC
This free title update adds a new level and a new weapon, as well as a new Upgrade item to collect and add to the Upgrade menu. Like most other DLCs, there is a specific "path" you'll need to follow to unlock all achievements:
- Assuming you've done all other DLCs and the base game, load up Tiny Bridge as Sigma (or any strong character) and head all the way left (following the green arrow) until you get to the egg-like item pretty far over. Pick it up, then you can end your game. That'll unlock EXTRA: Chaos Altemanna (5G), and presuming you've already collected well over 20 Orologions during your time with this game before this update, you'll also retroactively unlock EXTRA: Whiteout (5G), which unlocks the new level Whiteout as well
- Start up the new level Whiteout with Sigma (or your best character), and turn on Hurry and Hyper modes if you're confident and want to speed this part up. You can also choose Mad Groove as your first Randomazzo card to save a bit of time. When the level starts, you'll want to get the new spear-like weapon on the map. If you use Mad Groove, it'll immediately pull to you and be to your right as you start. Pick it up, and this is the new weapon, the Glass Fandago. You now need to play until the 20-minute mark. Along the way, also grab the Wings item from the map, and then level up the Glass Fandago to level 8 and the Wings to level 5. Opening a chest will then allow the Glass Fandango to evolve to the Celestial Voulge (frankly, a pretty epic weapon)
- Lastly, follow the green arrow south to the Antidote, also marked on your map. Head into the cave where it is and pick it up
And that's it for this completion. A quick 2-minute run of Tiny Bridge to get the new relic there, and then survive until the 20-minute mark on Whiteout, collecting the Antidote and evolving the Glass Fandango along the way. That'll wrap up this completion.
Space-54 DLC
This title update introduces a new map, two new weapons, a new character, and a new relic. The completion is pretty quick if you've already managed to kill 161616 bats over your time with this game. If you haven't already gotten five Gold Fingers, load up Astral Stair and grab them there (there are five on the map) to unlock EXTRA: Space 54 (5G) and the new map. Now, load up Boss Rash (and turn on Hurry mode to speed this up), and grab the Atlas Gate that appears in the center of the arena (it appeared for me at 8 minutes) to unlock EXTRA: Adventures (5G). Now you can get all of the rest of the achievements in your final level. Start a run on Space 54 (using Sigma, obviously, and Hurry to speed this up). If you've already killed 161616 bats to unlock EXTRA: Pako Battiliar (5G), make sure to select to Pako Battliliar as one of your weapons. Just above you when you spawn is the Phaser weapon you can pick up. Do so to make it one of your weapons. Now you'll also want to get the Hollow Heart and Empty Tome items. Max out the levels of all four (Pako Battiliar, Phaser, Hollow Heart, and Empty Tome), and then you can evolve each new weapon with chests. Lastly, at 18 minutes you'll see a green arrow appear on the HUD pointing to the Brave Story relic. Head to it and grab it. Now just stay alive until you hit the 20-minute mark. At that point you can end your run and unlock all remaining achievements, wrapping up this completion.
Laborratory DLC
This free title update adds a new stage, new weapon and evolution, new accessory, and new powerup, as well as seven new achievements. As with other DLC, there is a little bit of a path to follow for this one. First, you need to actually unlock the new level by cumulative collecting 33 Rosaries to unlock EXTRA: Laborratory (5G). If you've played all other content, you probably already have enough. Start a run on any stage and immediately quit to force the game to check and unlock that achievement. Now start up a run on Laborratory with Sigma and turn on Hurry mode to speed things up. You can get all remaining achievements in this single run. The main thing to be aware of is EXTRA: Seal III (5G) for banishing 40 things. You obviously need to do this before filling up all six weapon slots and six accessory slots, so make it a point to banish things constantly.
Now, while in the stage, there are a few things to do. This is a horizontal level with almost no vertical movement. Along the top of the level are continual automatic glass doors. Head inside one and flip the lever(s) to spawn an item. You're looking for Arma Dio for one achievement and Santa Javelin for another. Maybe I got incredibly lucky, but those are the first two items I got. Once you have them, leave one weapon slot and one accessory slot open so you can banish mostly everything else. With Sigma, you need to get down to 78 Banishes remaining to know you used 40. Lastly, along the bottom of the map is a train track, and levers are placed periodically to activate it. The levers reset, so just cycle back and forth between two to keep using them on enemies. You need to do over 25,000 damage with the train and there's no way to track damage, so just use it a solid ten times, especially on bosses. And finally, you need to evolve the Santa Javelin (done with a level 5 Clover) and survive to 20 minutes (easy with Sigma). Once you hit 20 minutes, assuming you've evolved the Javelin and gotten down to 78 Banishes remaining, quit the run to unlock all remaining achievements.
Overall Conclusion:
Vampire Survivors is an absolute blast of a game. It starts off a bit slower, like pretty much every roguelite game, but you'll quickly find yourself getting stronger and stronger, and swarms of enemies that seemed absurd and insurmountable quickly become nonissues as you blast through massive mobs in seconds. Beyond the admittedly massive list of achievements, there are many other secret characters to unlock, some with their own weapons, that you can continue to check out after the completion. Hopefully you enjoyed your time with this game, and hopefully we get a bunch more content down the road.
[XBA would like to thank Necrophage33 for the DLC Roadmaps]