Jump to content

Necrophage33

Moderators
  • Posts

    6,872
  • Joined

About Necrophage33

  • Birthday 09/02/1985

Retained

  • Member Title
    Guide Team's Squire

Gaming Information

  • Gamertag
    Necrophage33

Basic Information

  • Location
    Allentown, Pennsylvania
  • Interests
    Guitar, gaming, juggling, metal
  • Occupation
    Chemical Engineer

Recent Profile Visitors

25,643 profile views

Necrophage33's Achievements

Mentor

Mentor (12/14)

  • Staff Club - Never Final
  • Staff Club - Yunder
  • Subscriber Clubs Marquess
  • Feline Frenzy Challenge Club - Tier 2
  • Feline Frenzy Challenge Club - Tier 1

Recent Badges

10

Reputation

  1. GT: Necrophage33 Forum Name: Necrophage33 Completed Staff Clubs: Never Final's Story Time ✅ [] Call of Duty: Modern Warfare Remastered (X1 or Windows) [] Final Fantasy VII (X1 or Windows) [] Hitman Absolution (360 or X1 HD) [] The Elder Scrolls V: Skyrim (360 or X1 or Windows)
  2. For Super Mario RPG and the Yoshi race, I always have to go way slower than my brain wants to go. I struggled a lot in the first SNES run but won first try in this remake. I also felt some timing issues, in particular with the Super Jumps. I never had a problem getting over 30 for the Attack Scarf, both on SNES and when I've played ROMs over the years, but I couldn't even get to 30 on Switch after a bunch of tries. I've never succeeded in doing 100 for the Super Suit, so I wasn't expecting that, but not even being able to get the Attack Scarf was frustrating. As for me, I haven't posted in forever but I've played a bunch of really solid games. The most standout for me recently was Dicey Dungeons (GamePass). I'd heard of it years ago when it was part of the indie Game Jam where the theme was "a roll of the dice" and heard it was a fun roguelike but I never got around to trying it until recently. I found it to be incredibly fun despite its apparent simplicity. Not since Shovel Knight have a felt such a distinct difference between playing as different characters, where your gameplay is so altered. Each character had a unique and interesting way of playing as them, forcing you to learn how to use them properly and play differently, focusing on different types of gear and different dice rolls. It also gave me that awesome feeling from roguelike games where a build comes together perfectly for you to just destroy enemies, and I hadn't had that feeling since Risk of Rain 2. Loved this game, and highly recommend it. It also did a great job with RNG, utilizing only input RNG with dice rolls rather than output RNG which drives most gamers crazy. Hard Mode had a really good challenge to it, as did the final boss run and fight (which again added even more change-up to the gameplay), making for an incredibly satisfying completion. I finally got around to playing Bioshock 2, which I for some reason never did, despite loving Bioshock and Infinite. Same solid gameplay as the first game, even though it felt markedly more difficult. The story didn't have the same impactful twist as Bioshock and Infinite, but it was still a solid story and good DLC story content. I wasn't looking forward to the Protector Trials at all just because I detest horde modes, especially when shoehorned into games for no real reason. They turned out to be pretty fun with the variety of set builds you're given, forcing you to try out all of the weapons and plasmids. It was a challenge for sure considering I only really used one or two plasmids during the story, but I didn't have any real issues and finished up that completion. A huge chunk of DLC was released for Talos Principle II, anywhere from 20-30 hours of content for $20, which was amazing. It was three separate pieces of content, with the first requiring some new ways to think about existing mechanics, the second being a more straightforward story expansion of the base game, and the third filling in a gap in the base game with some of the hardest puzzles in the game. I got through the first piece of content with relative ease once I figured out the leaps in logic I needed to make for this group of puzzles. The second was challenging but still doable. The third was absolutely brutal. A total of 24 of some of the toughest puzzles I've ever had to solve. This series continues to be one of the favorites for puzzles, combining excellent narrative, really interesting "lore," and perfectly designed puzzles. They're just hard enough to be doable but give you that satisfying aha moment when you break through. I'm expecting a third game eventually (and looking forward to it).
  3. Oh wow. Are you saying it's bugged or that you actually haven't tapped a 6 after all that time? If you have, and it really is bugged, I'd recommend getting all other achievements first and then delete your save data and try to start over and see if it unlocks. Is there an ingame list of achievements in that game? If so, is it marked complete there?
  4. That achievement is just for uncovering a 6, right? I don't know of any tricks for it. Surely it should come naturally when completing an Expert board, which you need to do for another achievement, or during one of the Expert daily challenges you'll be doing for other achievements.
  5. Wow, that's weird. Did you use the date change method to earn medals, or did you earn them all legitimately over the last 12 months? Only thing I can think of is, starting with the first month where you got a medal, change the date on your device to the last day in that month, and then go to the last day in every subsequent months, and see if that gets them to register properly on the achievement trackers in the game. I have also seen reports that on Android and iOS this is a little buggier, and some people claim the medals need to all be done in the same calendar, not across two years like you've done. Personally, I played on PC and straddled two years and had no problems, so I can't vouch for that, but that's another avenue to pursue (which unfortunately would mean earning the medals all in 2024 for you). You could change your date forward to do that though. Are you playing on a PC or on Android/iOS?
  6. There is, yes. There is a PSNProfiles guide for this game that specifically mentions you can use level select to mop up miscellaneous achievements.
  7. So glad to hear both worked! Let me know what Microsoft Solitaire achievements you're having problems with and maybe we can solve those too (unless they are actually bugged).
  8. GT: Necrophage33 Forum Name: Necrophage33 Completed Challenge Clubs: Feline Frenzy - Tier 1 ✅ [] Catie in Meowmeowland [] Cat Pipes (X1 or Windows) [] Hidden Cats (London / New York / Paris) [] Roll the Cat [] Sudocats Feline Frenzy - Tier 2 ✅ [] A Castle Full of Cats [] Captain Cat [] Catlateral Damage: Remeowstered [] Hidden Shapes: Animals + Lovely Cats [] Roofcats Band - Suika Style
  9. GT: Necrophage33 Forum Name: Necrophage33 Completed Subscriber Clubs: jeffy pop's Twin Stick Metroidvania Shooter Club ✅ [] Afterimage [] Prince of Persia: The Lost Crown [] Spirit Hunters: Infinite Horde [] The Ascent [] Trigger Witch This qualifies me for Marquess.
  10. I'm not into synthwave but I am a metalhead, and I'm curious how and why you decided to branch out to synthwave. I branched out to classical music some time ago since it felt like a natural leap, and lately went down more of an industrial route.
  11. Well, it's so far been a sweltering summer here, but the team is back to bring you some relief. Stay inside and game, because we have a ton of new content for you! First, we finally get to present to you an overhauled list of Staff Clubs. Most the Staff Clubs still contained ancient games from 360 and XBLA arcade, many of which were not available or not completable. It took a lot of work, but we were able to bring the Staff Clubs into the current generation of X1, XSX, and Windows games. There unfortunately are still some clubs where former staff members are lost to time, so their staff clubs are stuck as is, but we were able to overhaul the majority of them. You can check out them all using the links below. The Guide Links thread is the easiest way to browse through them all and see if you qualify for any new clubs. Staff Clubs Staff Club Guide Links Next up, we have a new Challenge Club for you. It's a bit of a ridiculous one, but I got inspired to make it during GSL when it felt like I was playing at least one new cat game every day. Even though I hate cats (by default, since I'm allergic to them), I present to you a new four tiered club: Feline Frenzy. I was surprised at how many different genres I was able to capture just from cat games, ranging from puzzle to shmup to ARPG to racing to Metroidvania. That's the bulk of the new content, but we've also made some updates to a few other clubs, mainly because of problematic achievements. Blasphemous has been replaced in both Where's My Map? and jeffy's Subscriber Club because its "platinum" achievement may decide to not unlock for you randomly, and you're completely screwed out of the completion if so. Jeffy has chosen to replace it with Prince of Persia: The Lost Crown (an excellent choice), and the Where's My Map? club has had some games shift around to accommodate. Castlevania Advance Collection has moved up to Tier 5 to take the place of Blasphemous, Axiom Verge was bumped up to Tier 4, and Tales of Kenzera: Zau was newly added to the club In Going Rogue, UnderMine in Tier 4 has similarly seen ongoing achievement issues that have not been resolved, so we've made the choice to replace it with the highly acclaimed Inscryption. Also in Going Rogue, since Balatro has become one of the highest rated and most popular roguelikes out there, we have added it into Tier 5 in place of Atomicrops. I hope you like card games! Lastly, one other change we've made is in preparation for the 360 store closing in July. The Challenge/Franchise clubs are unaffected, and now that the Staff Clubs are overhauled they aren't affected either, but with Subscriber Clubs, we have pulled all non-BC XBLA games from them so that they are still mostly all completable until we overhaul them. Take this opportunity to potentially join some while their requirements are eased off a bit. Here is a list of the impacted clubs, along with what has been removed. Bare Bum Cheeks' Sub Club - Bomberman Live has been removed Capn Doug's Sub Club - Minecraft (360) has been removed exit9500's Sub Club - Totemball and Trouble Witches Neo have been removed Floyd's Sub Club - Minecraft (360) and Bastion (XBLA) have been removed kaleido42's Sub Club - Gel: Set and Match and Might and Magic: Clash of Heroes have been removed Puzzler's Sub Club - Rez HD has been removed Hopefully you enjoy the new content. The next big undertaking will be to overhaul the Subscriber Clubs. Stay tuned for that later this year. Some other new clubs might also be on the docket. As always, if you have any ideas or suggestions for new clubs, we would love to hear about them! - XBA Staff
  12. Wow, you are absolutely right. I have that spelled out in my achievement guide that discusses the mayors and then references this walkthrough, but I didn't give a warning here specifically. I sincerely apologize for that. I added a warning to the top of this walkthrough to help in the future. I appreciate the feedback.
  13. For "Savior of the World" try doing all four in one session for the achievement to unlock. The challenge shows complete but sometimes you need to do them all in one session to force the achievement. For "Wins at your Back" just to be clear, you need to play and win a challenge every day of a month on that exact day. I used the date change method to do this without issue. However, I recommend starting on the last day of the previous month, to be safe. So, for example, change the date on your device to April 30th and do a challenge, then change the date to May 1st and do a challenge, and work your way through all days in May, doing a challenge every day, then also do one on June 1st if the achievement doesn't unlock from May 31st. Hopefully they both work. Let me know how it goes.
×
×
  • Create New...