Road Map
Show roadmapCarnival Games: Monkey See, Monkey Do (Taiwan) Achievement Guide
There are 40 achievements with a total of 1250 points
See "Whirligiggled".
See "Whirligiggled".
See "Prize Frenzy".
See "Whirligiggled".
In the Tea Cup Court alley, you will find the mini game called Hitting Streak. This game requires you to hit a series of 10 baseballs that are pitched to you by the Monkey in various speeds and techniques.
If you time your swing correctly you will hit the ball. Your technique and timing will determine whether you hit a single, double, triple or home run.
To get this achievement, you have to perfectly hit a home run on the final ball which is delivered at 100MPH. The machine that fires the balls has countdown lights on it. A good technique to hit the 100MPH ball is to swing just after the final light illuminates. The 100MPH ball comes very quick and is rather hard to hit. Ultimately, it is more luck than judgment!
See "Whirligiggled".
On the main alley-game selection screen there are 5 choices to pick from:
- Coaster Corner
- Launchpad Lane
- Carousel Junction
- Tea Cup Court
- Whirligig Way
Each of these will take you to a second sub-menu containing 4 mini games. Simply play each of these mini games in each respective alley once, and the achievement will pop. Remember, only 4 alleys are visible on the initial menu, there is a fifth alley that you access by turning the menu board around by hovering over the arrow to the right of the menu board.
See "Prize Frenzy".
Once you have either won a pet as a prize or bought one in the shop you can view it in it's respective shop. Simply go to the shop and hover over it. When the option to wear it now appears on screen, the achievement should pop.
See "Prize Frenzy".
On the main alley-game selection screen there are 5 choices to pick from:
- Coaster Corner
- Launchpad Lane
- Carousel Junction
- Tea Cup Court
- Whirligig Way
Each of these will take you to a second sub-menu containing 4 mini games. Playing a game in each alley will grant you this glorious achievement. Remember, only 4 alleys are visible on the initial menu, there is a fifth alley that you access by turning the menu board around by hovering over the arrow to the right of the menu board.
In each shop there are an assortment of items to buy. These items are all part of a set which contains 3 pieces to it; a hat, a costume and a pet. Some items however have to be won through attaining certain targets in a mini game - 16+ rounds in Boxing for instance.
Once you obtain all three items for one outfit, the achievement will pop.
The easiest full outfit to compile is in the shop called Barkers Best. Here you can purchase the Monkey (Monkey Barker) the costume (Barkers Best) and the hat (Barkers Bowler). In total, these will cost you 750 tickets but will also earn you the "Monkey Barker", "Stylin" and "Tip O' the Cap" achievements.
Once you have completed any of the mini-games from any alley, you have the option to replay the game. Replay any game 4 times + your initial play without playing any game in between and the achievement will pop.
See "Prize Frenzy".
After playing each game and providing you post a score, you will earn a number of tickets. The amount of tickets will vary on the game itself and how you have scored in that game whether it be a certain number of points, or a position in a race for instance. You can spend these points in the shop to buy prizes such as outfits for your avatar.
As well as winning tickets for reaching a certain target in each game, some games reward you with a prize. These can be relatively hard to get and require a certain amount of excursion however they are not impossible! The criteria for ticket amounts and winning a prize is shown before each relative event so you have your target to aim for.
The shop can be accessed either from the main menu screen or following each game you are given the option to pick a new game, replay the previous game or visit the shop.
In total you will need to accrue 6825 tickets to purchase all the buyable prizes. The rest are won in mini-games.
Knockout Punch is a min-game found in the Whirligig Way alley. It requires you to throw a series of punches and duck punches according to a pattern displayed on the robots mid rift. You score points for successfully completing the required move set and the mini game lasts 60 seconds.
Be aware of your hands as you squat down to duck. The Sensor picks up hand movements as punches when you are moving and counts these as an incorrect move. After several attempts, my highest score was 18 rounds and that was pushing it! This seems to be pretty much the most physical achievement in the game in my opinion but it is not impossible.
If you get a 'duck' instruction, you can punch on the way up and this will count as an action. This can save you valuable seconds!
In the Tea Cup Court alley, there is a mini game called Court King. This game requires you to shoot basketballs into a hoop for 60 seconds. The achievement pretty much speaks for itself. To get it you have to sink a basket in the last remaining second of the 60.
I'd advise you to play the game as normal until there are about 5 or 6 seconds left on the clock. You will then have time to watch the counter countdown to 1 and then release your shot. During the first 50 or so seconds try and find a throwing position whereby you are getting most of your throws in the basket. It does seem to be a little temperamental where it doesn't seem you move in between shots yet the ball seems to fly off in a different direction.
In the Tea Cup Court alley, there is a mini game called Granny Shot. This game required you to shoot objects that increase in size and weight, into a basket. There are 6 items in total and you get 3 attempts with each item. Simply score one basket (at least) with each item and the achievement will pop.
In the Launchpad Lane alley, there is a mini game called Crash Dummy. This game requires you to mimic an on screen silhouette shown in gold bricks against an orange brick wall. Once you have mimicked and held the position, your silhouette will crash towards the wall knocking down bricks.
In the 6 routines per game, you must knock down a total of 600 of the gold bricks, bearing in mind that knocking down a black brick will result in a deduction from your score. The running total is shown on the side of the screen so you will be able to see how you are doing.
A tip from Vivi:
For the Crash Test Dummy game, my friend and I just grabbed a blanket and held it up. The sensor recognized the blanket as part of our body. This made it very easy to get to 600 and unlock the achievement. This technique is also an easy way to rack up tickets by just replaying this game over and over.From the shop menu screen, hover over the Barker's Best shop. Once inside, hover over the Monkey to buy it. This will cost you 500 tickets that you will have to acquire from playing the mini-games. You can also choose to display this with your avatar.
From the shop menu screen, hover over the Barker's Best shop. Once inside, hover over the Barker outfit to buy it. This will cost you 200 tickets that you will have to acquire from playing the mini-games. You can also choose to wear this on your avatar.
From the shop menu screen, hover over the Barker's Best shop. Once inside, hover over the Barker Bowler hat to buy it. This will cost you 50 tickets that you will have to acquire from playing the mini-games. You can also choose to wear this on your avatar.
In the Carousel Junction alley you will find a game called Gold Rush Mountain. The object of this mini game is to stretch out your arms to hit gold coins as you travel up and down the coaster. Hitting the red stars will deduct from your overall coin count however for the purposes of this achievement you have to catch 100 red stars.
The achievement will pop when you hit the 100th star, not at the end of the run so you might still be able to get some coinage to your total!
In the Tea Cup Court alley, you will find the Golden Arm mini game. This game requires you to pitch a baseball at a series of stacked milk bottles, in which there will be some that are gold. The idea in each of the rounds is to topple the stack of bottles making sure that the gold one(s) fall on each round. If the gold one(s) fall, you progress to the next stack. 6 balls, 6 stacks, clear them all and the achievement is yours.
Before you throw, you will see the path at which the cross hair will take. Memorize this path and pick the point at which you think your throw will do the most damage to the pile. Just before the cross-hair moves to the bit you want to aim at, hurl your arm toward the screen and hopefully you'll take out the full stack.
In the Launchpad Lane alley, you will find the game called Rocket to Mars. This game requires you to navigate a rocket ship up an assault course moving your body from left to right to steer it. Quite a simple concept but steering the ship can be a little tricky, especially if you exaggerate your leans a little too much and the ship begins to drift too far to the sides.
Hitting the sides, the moon or stars will cause your ship to explode and although you get three attempts at the game, the achievement requires you to complete the run on the first attempt.
In the Coaster Corner alley, you will find the mini game called Funnel Cake Falls. This game requires you to catch cakes on a tray which are dropped from the top of the screen by the fairground monkey. The difficulty in this game comes as cakes that are flung can knock off cakes that have already been caught and stacks of cakes that are stacked wonky are prone to tumbling over.
The achievement requires you to have 20 cakes on your tray at one single point. If you collect 19 and the next one knocks your pile over, you will have to start again. The tray is big enough to make 2 stacks but try to keep them as level and as uniform as possible.
As the time ticks down, the frequency the monkey throws the pies increases. Resist the urge to rush from side to side to try and catch wayward pies as the momentum can also make the pies tumble off the tray.
In the Carousel Junction alley you will find the Ring Fling mini game. This requires you to toss rings onto pegs that are arranged in a square grid. You get 5 rings to toss and after each toss, the pegs on the outside of the square disappear, making the overall amount of pegs decrease.
For the purposes of making sure your pegs don't disappear before you have a chance to get more than one ring on a peg, try to aim for for the center 4 pegs. The distance you throw depends on how harsh your throwing action is. After a few attempts you should begin to get the measure of how hard to throw.
Try to keep your action as close to exactly the same as possible and eventually through luck rather than skill you should get it. I managed to get 3 on the same peg after about 7 or 8 throws and then didn't get another for about a dozen more after!
The achievement pops during the mini-game once you land your second ring.
In the Whirligig Way alley you will find the Strength Test mini game. This requires you to hoist your arms above your head and bring them down when a marker hits a certain point on the screen. Doing so will make your avatar hit a hammer onto a pad sending a weight up to hit a bell. The closer to the marker you perform the downwards hammer action, the harder your avatar will hit the pad and the higher the weight will go. You must hit the marker dead on to reach the bell at the top.
In total, there are three stages to the strength test. The speed at which the marker moves increases on each stage and not hitting the target exactly will cause you to not hit the bell and therefore not be able to progress to the next stage.
You only get one chance to hit the marker and the speed the marker moves increases each time. Try to swing just before the marker reaches the center of the meter and you should get it. Over exaggerate your movements to make sure its picked up.
For the Dominator rank, you have to have the moveable object hit the actual marker at the word Dominator not the bell (Cheers RomeFalls 86) which makes it that extra bit more difficult and infuriating!
In the Whirligig Way alley, you will find the mini game called Monkey See, Monkey Do. This game requires you to mimic a monkey's on screen poses. After copying each pose, you will be given a rating depending on how accurate and similar to the monkey's pose yours is.
The first few times the monkey poses, he will only do one pose. After this he may do two poses between dancing and then finally three poses.
Try to shift between poses as quickly as possible ensuring that your arms are bent the correct way and keep an eye on whether or not the monkey has one of his legs lifted up or not. I managed this on the first attempt, its not that difficult. Your poses have to be pretty bad to get a 'bad pose' rating.
In the Coaster Corner alley you will find the Wheel of Chance. This mini game is purely luck based and allows you to win tickets to spend in the shop. The down side is that it costs you 25 tickets to play the game and there are instant fail pitfalls on the wheel.
Initially on the wheel there is one instant fail skull, 7x1's, 4x5's, 3x10's, 2x20's and 1x100. Landing on one of these will reward you with that numbers total of tickets so for example landing on a 1 will net you 7 tickets, a 5 will net you 20 and so forth.
The downside however, is that whichever number you land on will subsequently be transformed into the instant-kill skull icon thus increasing your chance of losing if you choose to spin again. This achievement is pretty much luck based however there is an element of odd-calculating to it to work out whether or not it's worth spinning again or cashing in your total and starting again.
If you get the 100 on your first spin then there will only be 2 skulls on the wheel and still 16 numbers and therefore only a 2/18 chance of crapping out. If you then get the two 20's you'll have 4 skulls and 14 numbers therefor a 4/18 chance of crapping out. As you see with 3 sets left to clear you still have pretty high odds.
If you clear the ones first, you have 8 skulls and only 10 numbers left so an 8/18 chance of crapping out and still 4 sets left to clear.
Ultimately it is a game of luck however, you can still increase your chances slightly.. I think this is the one that will cause gamers the most stress on this game and leave a few on 800 for a long time!
DLC: Monkey Dancin' Pack
There are 5 achievements with a total of 125 points
DLC: Coasterama Pack
There are 5 achievements with a total of 125 points
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Author
- ashleary