Overview:
- Estimated achievement difficulty: 4/10 [skill and luck dependent] [Achievement Difficulty Rating]
- Offline: 20 [1000
]
- Online: 0
- Approximate amount of time to 1000
: 10-15 hours [skill and luck dependent] [Estimated Time to 100%]
- Minimum number of playthroughs needed: 3
- Missable achievements: None [level select]
- Does difficulty affect achievements: Yes - must play on the Aether plane and Eldritch plane for the two related achievements
- Unobtainable/glitched achievements: None
Introduction:
Welcome to Tesla vs Lovecraft, a top-down shmup where you take on the role of the titular Nikola Tesla, and put your inventions to work against a horde of Lovecraft-ian monsters. If you've played Tesla Force, the gameplay here is largely the same but the meta is different. There are around 30 levels in this game, and each one plays like its own little randomized adventure, completely separate from other levels. There are still crystals to collect that can be used on permanent upgrades for your character across all levels. This game has quite a bit more gameplay required though: as noted in the overview, three playthroughs are required. After beating all 30 levels on your first playthrough, you'll automatically be kicked into a new playthrough on the Aether plane. Same levels, but higher difficulty. You'll have to run through all levels again on the Aether plane, and upon beating that, you'll immediately be kicked into a new playthrough on the Eldritch plane, the third and highest difficulty, to again play through and beat all 30 levels. You'll unlock stuff along the way to make things easier, get better at the game, and more importantly, use crystals to get permanent upgrades across all levels. Let's get started.
Abbreviated Walkthrough:
As noted above, and how this game works, is that you'll get a linear playthrough through 30 levels. Every 10 levels is a boss fight. Your first playthrough will have virtually no crystals available to you, so you won't be able to do any upgrades aside from maybe one. They aren't needed though, as every level on your first playthrough should go down relatively easily, as you get used to the gameplay, how to kite enemies, what weapons work, what perks are best, etc. If you'd like to read up on the best weapons, perks, and builds, I've gone through that in a lot of detail in Wardenclyffe Victory III (90G). During your first playthrough, you will actually unlock almost every cumulative enemy kill achievement, as well as all story achievements, and will be pretty close to the completion, achievement-wise, at the end of your first playthrough.
After beating your first playthrough, you'll be send back to the map screen, but at the start of a fresh playthrough on the next higher difficulty, Aether plane. You'll now need to play through the entire game again on this difficulty. The addition, aside from more/tougher enemies, is that Aether crystals now spawn during levels, allowing you to break them and then collect them. You also now have access to daily challenges to earn crystals, and Eldritch signs for crystals. All Eldritch signs are is that, if you finish a level with full health (regardless if you lost any during the level), you get bonus crystals. As a result, always try to save health packs for when you only have a couple enemies left.
During your second playthrough, you'll actually start amassing some crystals and can upgrade yourself. I highly recommend reading through my explanation of what upgrades are helpful and which aren't, which I cover in detail in Wardenclyffe Victory III (90G). I probably got less than five upgrades during this playthrough, since crystals still aren't present in very large amounts, and I did this playthrough in a single day (and therefore only completed one daily challenge). I don't think many, if any, upgrades are really necessary for this playthrough, as long as you focus on good weapons and good perks.
After beating your second playthrough, you're once again put back at the start of a new playthrough, but this time on Eldritch plane, the highest difficulty. Crystals now spawn far more frequently during levels, daily challenges are worth more, and Eldritch signs are worth more. The bad news is that far more enemies spawn on each level, and more challenges versions of each enemy. This is definitely where you'll want to read through my tips in Wardenclyffe Victory III (90G) for weapons, perks, builds, etc., because that's really the key to success. You'll also want to prioritize spending of the crystals you're earning, which I go into detail there.
On this third playthrough, pretty much everyone online talks about grinding crystals to get enough upgrades to survive. I know I'm in the vast majority when I say this, but I didn't need to grind crystals at all to complete the game. I'm not saying this to brag about skill or anything. I'm saying this to reinforce my belief that the upgrades aren't nearly as important to winning as weapons and perks are. I do think that two upgrades, namely reshuffling perks (because getting the right perks is critical) and teleport charges, are pretty essential, but you should have plenty of crystals to put multiple points in both of those categories. In my opinion, Eldritich difficulty itself isn't that hard, it's specific levels that are hard. You may even find yourself struggling with the same levels on Aether plane, just because they're small, enemies spawn nonstop on all sides of you, etc. It's levels like these where it feels like no amount of upgrades will help. All that matters is getting a good weapon and good perks to create a build that lets you keep all the enemies under control. That's why you want to be able to reshuffle perks, and what teleport charges are so handy, because it's the only way to help you survive long enough to get an overpowered build going. There were many levels on Eldritch plane that I beat first try, but then others took multiple tries because the level layout or insane enemy spawning felt crazy, and the only way to combat it was to get a good weapon paired with a few really good perks, and survive long enough to be able to do so.
Hopefully my guidance in Wardenclyffe Victory III (90G) will help you get through Eldritch difficulty. Just know that a lot comes down to luck. You might be on the hardest level of the playthrough, but you get an epic weapon or epic perk and suddenly the level is a piece of cake. That's how it goes in this game. Persevere, grind crystals if need be, and you'll eventually make it through the third and final playthrough, getting your completion upon beating it.
Conclusion:
I found this game to be a ton of fun. Despite needing to play through all levels three times, it definitely didn't feel like a slog or boring. It was nonstop action, and I always felt like I was making progress. Despite this game not technically being a roguelite, it has many similar elements, but the most fun of which is definitely when a build comes together perfectly and you become so OP that it's just a blast running around levels and annihilating everything. The achievements are very straightforward, and will all unlock by the time you complete your third playthrough. If you made it through Eldritch difficulty, congrats on the completion!
- Estimated achievement difficulty: 4/10 [skill and luck dependent] [Achievement Difficulty Rating]
- Offline: 20 [1000

- Online: 0
- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 3
- Missable achievements: None [level select]
- Does difficulty affect achievements: Yes - must play on the Aether plane and Eldritch plane for the two related achievements
- Unobtainable/glitched achievements: None
Introduction:
Welcome to Tesla vs Lovecraft, a top-down shmup where you take on the role of the titular Nikola Tesla, and put your inventions to work against a horde of Lovecraft-ian monsters. If you've played Tesla Force, the gameplay here is largely the same but the meta is different. There are around 30 levels in this game, and each one plays like its own little randomized adventure, completely separate from other levels. There are still crystals to collect that can be used on permanent upgrades for your character across all levels. This game has quite a bit more gameplay required though: as noted in the overview, three playthroughs are required. After beating all 30 levels on your first playthrough, you'll automatically be kicked into a new playthrough on the Aether plane. Same levels, but higher difficulty. You'll have to run through all levels again on the Aether plane, and upon beating that, you'll immediately be kicked into a new playthrough on the Eldritch plane, the third and highest difficulty, to again play through and beat all 30 levels. You'll unlock stuff along the way to make things easier, get better at the game, and more importantly, use crystals to get permanent upgrades across all levels. Let's get started.
Abbreviated Walkthrough:
As noted above, and how this game works, is that you'll get a linear playthrough through 30 levels. Every 10 levels is a boss fight. Your first playthrough will have virtually no crystals available to you, so you won't be able to do any upgrades aside from maybe one. They aren't needed though, as every level on your first playthrough should go down relatively easily, as you get used to the gameplay, how to kite enemies, what weapons work, what perks are best, etc. If you'd like to read up on the best weapons, perks, and builds, I've gone through that in a lot of detail in Wardenclyffe Victory III (90G). During your first playthrough, you will actually unlock almost every cumulative enemy kill achievement, as well as all story achievements, and will be pretty close to the completion, achievement-wise, at the end of your first playthrough.
After beating your first playthrough, you'll be send back to the map screen, but at the start of a fresh playthrough on the next higher difficulty, Aether plane. You'll now need to play through the entire game again on this difficulty. The addition, aside from more/tougher enemies, is that Aether crystals now spawn during levels, allowing you to break them and then collect them. You also now have access to daily challenges to earn crystals, and Eldritch signs for crystals. All Eldritch signs are is that, if you finish a level with full health (regardless if you lost any during the level), you get bonus crystals. As a result, always try to save health packs for when you only have a couple enemies left.
During your second playthrough, you'll actually start amassing some crystals and can upgrade yourself. I highly recommend reading through my explanation of what upgrades are helpful and which aren't, which I cover in detail in Wardenclyffe Victory III (90G). I probably got less than five upgrades during this playthrough, since crystals still aren't present in very large amounts, and I did this playthrough in a single day (and therefore only completed one daily challenge). I don't think many, if any, upgrades are really necessary for this playthrough, as long as you focus on good weapons and good perks.
After beating your second playthrough, you're once again put back at the start of a new playthrough, but this time on Eldritch plane, the highest difficulty. Crystals now spawn far more frequently during levels, daily challenges are worth more, and Eldritch signs are worth more. The bad news is that far more enemies spawn on each level, and more challenges versions of each enemy. This is definitely where you'll want to read through my tips in Wardenclyffe Victory III (90G) for weapons, perks, builds, etc., because that's really the key to success. You'll also want to prioritize spending of the crystals you're earning, which I go into detail there.
On this third playthrough, pretty much everyone online talks about grinding crystals to get enough upgrades to survive. I know I'm in the vast majority when I say this, but I didn't need to grind crystals at all to complete the game. I'm not saying this to brag about skill or anything. I'm saying this to reinforce my belief that the upgrades aren't nearly as important to winning as weapons and perks are. I do think that two upgrades, namely reshuffling perks (because getting the right perks is critical) and teleport charges, are pretty essential, but you should have plenty of crystals to put multiple points in both of those categories. In my opinion, Eldritich difficulty itself isn't that hard, it's specific levels that are hard. You may even find yourself struggling with the same levels on Aether plane, just because they're small, enemies spawn nonstop on all sides of you, etc. It's levels like these where it feels like no amount of upgrades will help. All that matters is getting a good weapon and good perks to create a build that lets you keep all the enemies under control. That's why you want to be able to reshuffle perks, and what teleport charges are so handy, because it's the only way to help you survive long enough to get an overpowered build going. There were many levels on Eldritch plane that I beat first try, but then others took multiple tries because the level layout or insane enemy spawning felt crazy, and the only way to combat it was to get a good weapon paired with a few really good perks, and survive long enough to be able to do so.
Hopefully my guidance in Wardenclyffe Victory III (90G) will help you get through Eldritch difficulty. Just know that a lot comes down to luck. You might be on the hardest level of the playthrough, but you get an epic weapon or epic perk and suddenly the level is a piece of cake. That's how it goes in this game. Persevere, grind crystals if need be, and you'll eventually make it through the third and final playthrough, getting your completion upon beating it.
Conclusion:
I found this game to be a ton of fun. Despite needing to play through all levels three times, it definitely didn't feel like a slog or boring. It was nonstop action, and I always felt like I was making progress. Despite this game not technically being a roguelite, it has many similar elements, but the most fun of which is definitely when a build comes together perfectly and you become so OP that it's just a blast running around levels and annihilating everything. The achievements are very straightforward, and will all unlock by the time you complete your third playthrough. If you made it through Eldritch difficulty, congrats on the completion!
[XBA would like to thank Necrophage33 for this Roadmap]