- Suicide Squad – How to Sprint
- Suicide Squad – How to Get LuthorCoins
- Suicide Squad – How to unlock afflictions and how they work
- Suicide Squad – How to upgrade your weapons
- Suicide Squad – How to switch between characters
- Suicide Squad – How to re-spec your weapons and gear
- Suicide Squad – How to level up faster
- Suicide Squad – How to get more critical hits
- Suicide Squad – How to scan Riddler trophies
- Suicide Squad – All Riddler Solutions
- Estimated achievement difficulty: 5/10 [Achievement Difficulty Rating]
- Offline: 0
- Online: 51 [1000

- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1 [story-related achievements can be unlocked with chapter select]
- Missable achievements: None [thanks to chapter select]
- Does difficulty affect achievements: Yes [some of the achievements are dependent on Mastery Levels]
- Unobtainable/glitched achievements: None
Introduction:
Suicide Squad: Kill the Justice League is here. Whether you are excited for this game or you greet its arrival with a sigh, it is upon us. Rocksteady has leapt into the looter-shooter template and given us a game that is quite a lot better than you may presume. Metropolis is a treat, the combat is crunchy and satisfying, and the story – for a game in this multiplayer genre – is enough to pull you through the adventure. The Justice League has gone bad, and you, playing as each of the four members of the Suicide Squad – or Task Force X, as they’re called in-game – must put a stop to it.
It’s a fairly hefty achievement list, not all that difficult, but it takes some time, tied as it is to post-game missions and grinding. Plus, we also have the return of the Riddler trophies from the Arkham games, which give you a number of collectibles to spend time hunting down. A medium to fairly simply-and-easy 1000

Step 1 – Play through the main campaign
This may sound obvious, but the campaign of Suicide Squad, played either online with others or on your own with bots, will unlock you a load of achievements right off the bat. Achievements such as Hitting The Fan (10G), Cleaning Out the Closet (10G), Fowl Play (15G), and so forth are all tied to finishing the chapters of the story. They are unmissable, basically, and you will also find that you’ll have picked up loads of others on the way, without really trying. It only takes about eight to ten hours to finish, too.
You can also, as part of your play through the campaign, grab achievements such as Level Up (10G), The Chosen One (25G), Choices (10G) by going slightly out of your way. The latter you can unlock by paying a quick visit to Penguin and overhauling one of your weapons, and the former only tasks you with reaching level 10 with any of the four characters.
Step 2 – Hunting Collectibles and Support Squad Missions
After you have finished the main campaign, you can then focus on finishing the Support Squad Missions, which you have to do to unlock the Winged Vengeance (20G), War Machine (20G), Welcome to the Jungle! (20G), Managing People (20G), Your World is Mine! (20G), Shock Treatment (20G), and Combine and Conquer (20G) achievements. Plus, in this part of the playthrough you can focus on going after the Riddler trophies, which is one of the more fun things to do, in that it’s a nice change of pace – just scooting around and scanning the environment. That way, you will unlock the The Right Question (10G), The Real Deal (20G), Stop Me If You’ve Heard This One (10G), and The Oldest One in the Book! (20G) achievements.
You can also complete the Riddler’s AR challenges during this part of your playthrough. These are less interesting than the actual riddles, tasking you with completing combat gauntlets and fulfilling certain timed traversal challenges. You will unlock Turn and Turn Again (10G), Blaze of Glory (20G), and Their Dark Designs (15G) by doing these.
Step 3 – Grinding, Mastery Levels, and XP Amassing
This is probably the least fun part of achievement hunting in Suicide Squad. Incursion Missions require that you obtain Promethium – it requires 1000 Prometheum to play each Incursion Mission – and you amass Prometheum by killing folks out in Metropolis. You get more Prometheum if you switch the difficulty to high. Doing the Incursion Missions willl unlock you the Act of War (20G), Killin’ Time (15G), and Battle Lines (10G) achievements.
Mastery levels are attained by completed these Incursion Missions on higher difficulties (see Battle Lines (10G)), so you will need to do this in order to unlock the The Final Frontier (60G), Killin’ Time (15G), and Into the Angry Planet (20G) achievements. You will need to replay missions on the highest difficulties, and eventually you will reach Mastery Level 20. When you replay this mission at Mastery Level 20 you will start to unlock the Infamy Tier 3 Gear. You need to get the Infamy Tier gear in order to unlock the The Venom Connection (15G), Abandon All Hope (50G), and The Reaper (25G) achievements.
It’s important to note that, once you reach level 30 with one hero, you will start contributing to the overall squad level. You can replay highest-difficulty Incursion Missions and also you can use the chapter select to go and replay story missions on the highest difficulty. Eventually, you will get your overall squad level to 50, and you will unlock the Trial by Blood (30G) achievement. At this point, you should close in on that 1000

Conclusion:
Not nearly as irredeemable as you might think, Suicide Squad: Kill the Justice League actually has a lot of nice ideas and some nice, crunchy shooter mechanics. The endgame might fail to hold your attention, but the story is quite a ride while it lasts.