- Dragon’s Dogma 2 - How to fast-travel
- Dragon’s Dogma 2 - Where are the supplies in The Provisioner’s Plight?
- Dragon’s Dogma 2 - How to craft Fruit Roborant for Medicament Predicament
- Dragon’s Dogma 2 - What happens to items when you dismiss a Pawn or a Pawn dies?
- Dragon’s Dogma 2 - How to change your appearance
- Dragon’s Dogma 2 - How and where to change your vocation
- Dragon’s Dogma 2 - How to resurrect the dead
- Dragon’s Dogma 2 - Where to get Wakestones and Wakestone Shards
- Dragon’s Dogma 2 - How to rest for free
- Dragon’s Dogma 2 - How to get into Vernworth without the correct documents in Seat of the Sovran
- Dragon’s Dogma 2 - Where is Sven in The Ornate Box side quest?
- Dragon’s Dogma 2 - Where to find “a place with plenty of tomes” in The Caged Magistrate
- Dragon’s Dogma 2 - Where is Malcolm in the side quest The Heel of History
- Dragon’s Dogma 2 - Where to find a Bunch of Flowers for The Gift of Giving side quest
- Dragon’s Dogma 2 - How to get suitable raiment for the ball at Vernworth Castle in Feast of Deception
- Dragon’s Dogma 2 - How to get to the Nameless Village and complete The Nameless Village main quest
- Dragon’s Dogma 2 - How to complete The Stolen Throne main quest
- Dragon’s Dogma 2 - How to complete Vocation Frustration
- Dragon’s Dogma 2 - How to complete Saint of the Slums
- Dragon’s Dogma 2 - How to complete The Arisen’s Shadow
- Dragon’s Dogma 2 - Where is the Jadeite Orb?
- Dragon’s Dogma 2 - How to find Rodge in the Prey for the Pack side quest
- Dragon’s Dogma 2 - What to give Sebastien in House of Blue Sunbright
- Dragon’s Dogma 2 - How to complete A Beggar’s Tale
- Dragon’s Dogma 2 - How to get through the Checkpoint Rest Town Gate
- Dragon’s Dogma 2 - What does the Ancient Battleground Key open?
- Dragon’s Dogma 2 - Tensions on the High Road - which side to take?
- Dragon’s Dogma 2 - Where to find Wyrmslife Crystals and what to do with them
- Dragon’s Dogma 2 - How to board the Phantom Oxcart
- Dragon’s Dogma 2 - Here’s what the Makeshift Vault Key opens
- Dragon’s Dogma 2 - All Sphinx Riddle Solutions for A Game of Wits
- Dragon’s Dogma 2 - Where is the On the Transference of Souls 1 book?
- Dragon’s Dogma 2 - All Spellbound and Sorcerer’s Appraisal Grimoire Locations
- Dragon’s Dogma 2 - Where to Find Fruit Wine and Newt Liqueur to unlock the Warfarer Vocation
- Dragon’s Dogma 2 - Where to find the motivated soldier for Claw Them Into Shape
- Dragon’s Dogma 2 - Where to find Medusa and get a Preserved Medusa Head
- Dragon’s Dogma 2 - Best way to farm gold
- Dragon’s Dogma 2 - All Maister Teaching Locations & Special Abilities
- Dragon's Dogma 2 - Seeker's Tokens Locations
- Estimated achievement difficulty: 5/10 [Achievement Difficulty Rating]
- Offline: 55 [1000

- Online: 0 [0

- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1
- Missable achievements: A lot! Too many to list.
- Does difficulty affect achievements: No, there's only 1 difficulty level
- Unobtainable/glitched achievements: 0
Introduction:
12 years and a remaster later, in 2024 we finally got a proper Dragon’s Dogma sequel. Dragon’s Dogma 2 is very much a case of “more of the same and then some,” meaning fans of the series (and even newbies) will feel right at home in the follow-up to the popular cult title that sold over 7 million copies.
In it, you take control of the Arisen, who finds themself working as a slave in the depths of the Agamen Volcanic Island with a bad case of amnesia. It’s up to you to travel from Vermund and into Battahl, to get to the root of the memory loss and to the bottom of the ever-growing conspiracy and corruption that plagues the lands.
Capcom’s third-person action-RPG is the perfect adventure simulator, and while it might have its quirks and foibles, it’s still an incredibly enjoyable game, worthy of your time and attention.
Walkthrough:
In terms of achievements, Dragon’s Dogma 2’s list isn’t actually all too bad, but thanks to a lot of missable achievements, it can be very unforgiving. So, the best bit of advice we can give is to use the save system to your advantage. i.e. using inn saves as your hard back-up saves at key points, in case you mess things up; and then use the traditional save so you don’t lose progress as you adventure throughout the lands.
In all, though, you’re looking at around 100-120 hours for the platinum. Thankfully, you only need one playthrough, and if you do mess things up, you can always use New Game Plus to tidy up any loose ends. However, if you stick to the below, you’ll be golden.
There are some key points (below) that you should be aware of going into the game.
Important Story Notes:
- Firstly, remember where you pick up your first Seeker’s Token. You’ll need it for one of the Sphinx’s riddles.
- Don’t use the Sealing Phial from the Sphinx challenge room.
- There are only 2 Unmaking Arrows and you need both for two different achievements: one to kill the Gigantus in the story; and the other to kill the Sphinx. Do not use them for anything else.
- Familiarise yourself with the names of the 5 rare spellbooks (see our Spellbound guide), and do not use them.
- There are two major points of no return for different aspects of the game: “Feast of Deception” and “A New Godsway.” Be wary of these points, as they lock out different aspects of the game i.e. “Feast of Deception,” once finishing it can lock you out of a number of side quests; and “A New Godsway” locks you into the end game once you return to Ambrosius after dropping off the Wyrmslife Crystals, meaning quests like Phantom Oxcart will no longer be available.
Step 1 - Play the Story Until the Point of No Return
Right, first things first, you’re free to pretty much play Dragon’s Dogma 2 as you wish, for the most part, so long as you pay attention to the more missable aspects below, which we’ll run you through. As we hinted at above, the two massive deviating quests that will lock out other quests are:
- “Feast of Deception” - This’ll be the last main Vernworth quest before you head to Battahl.
- “A New Godsway” - After giving the Wyrmslife Crystals to Ambrosius, when you return to him you’ll be locked into the endgame.
Story achievements
- First Taste of Freedom (10G) - Escaped the bonds of slavery.
- Arisen (10G) - Regained your memories of receiving the Arisen’s Charge.
- Seat of the Proxy (10G) - Arrived in Vernworth
- Across the Border (10G) - Passed through the gate at the border.
- Roost of the Dragon (10G) - Reached Dragonsbreath Tower.
Easily missable achievements
- Cyclops Abridged (15G) - Crossed a cyclopean bridge (the Cyclops have funky respawns in Vermund, where it's best to try this achievement, so try to get this on your first time through).
- Nobles' Night Out (10G) - Attended a palace masquerade in formal raiment. (do before Feast of Deception).
- Myrmecoleon Delights (10G) - Entered the rose chateau (you need to get the pass to grant entry to it)
- Master of the Maisters (90G) - Acquired every maister’s teaching (the Readvent of Calamity quest can get locked out after the Feast of Deception quest).
- Are We There Yet? (10G) - Boarded the phantom oxcart (do before A New Godsway).
- Full Marks (90G) - Found a solution to every conundrum posed by the goddess of riddles (fail these and you fail your attempt at this achievement and the Reaper’s Scorn one).
- Reaper's Scorn (30G) - Accomplished a miracle for several people all at once (you need to kill the Sphinx to get the item for this achievement).
Whatever you do, do not go past returning to Ambrosius in “A New Godsway,” as we have a lot to be getting on with first.
Step 2 - Work on those Misc. Achievements
The below are achievements that a.) you’ll have been unlocking naturally as you work through Step 1; b.) are achievements that you can work on before you actually enter the endgame. The only really advice we would give here, is that when you enter Battahl and spent enough time exploring there, don’t forget to head through Draubnir’s Grotto, to get access to the rest of the vocations and Maister teachings in the Agamen Volcanic Island region (as well as heading to the hot spring for the achievement).
Vocation achievements
- Versatile (10G) - Changed your vocation.
- The Specialist (10G) - Reached the maximum rank in a vocation.
- Duo Destinies (10G) - Changed your vocation to mystic spearhand.
- Trickster of the Trade (10G) - Changed your vocation to trickster.
- Arrows and Incantations (10G) - Changed your vocation to magick archer.
- Jack of All Trades, Master of...All Trades (10G) - Changed your vocation to warfarer.
- Master of the Maisters (90G) - Acquired every maister’s teaching.
Pawn achievements
- A Badge of Honor (10G) - Acquired a pawn badge.
- A Pawn of Many Talents (10G) - Taught your pawn a specialization.
- Wish upon the Rift (10G) - Set a pawn quest.
Combat achievements
- Quit Playing Dead (10G) - Revived two pawns simultaneously.
- Off with Its Head! (15G) - Decapitated a medusa.
- Getting a Head (30G) - Acquired a preserved medusa head.
- An Eye for an Eye (30G) - Petrified a medusa.
- Before Dawn Breaks (15G) - Defeated the headless horseman.
- The Regriffining (10G) - Took flight on griffin wing a second time.
- To the Victor Go the Spoils (10G) - Reclaimed your items from the scavenger who stole them from you.
Exploration achievements
- An In-Tents Adventure (10G) - Went camping.
- The Savior (10G) - Used a Wakestone to restore the dead to life.
- One Speed Only (10G) - Boarded an oxcart.
- Just a Stone's Throw Away (10G) - Used a Ferrystone.
- Myrmecoleon Delights (10G) - Entered the rose chateau.
- A House? In This Economy? (10G) - Purchased a dwelling of your own.
- Affinity and Beyond (10G) - Raised a person’s affinity to the maximum.
- The Collector (15G) - Collected 80 Seeker’s Tokens.
- The Philanthropist (10G) - Earned the affections of 50 people.
- Dragon Forged (10G) - Strengthened a weapon in wyrmfire.
- This'll Cure What Ails Ye (10G) - Soaked in the hot spring.
- Harpy Joyride (10G) - Summoned a harpy, grabbed hold, and took flight.
- The Barbecue-Maister (10G) - Grilled every type of meat during the night and day.
- Thought I’d Lost You (10G) - Restored the dead to life at a morgue or charnel house.
- The Tourist (10G) - Discovered 50 locations.
- Back Where It All Began (10G) - Returned to Agamen Volcanic Island.
- Plenty Arisen to Go Round (10G) - Witnessed a brawl break out in your dwelling among your admirers.
- Hope You Brought a Lantern (10G) - Reached Drabnir’s Grotto.
- I'm In (15G) - Used illicit means to pass through the gate at the border.
Step 3 - Finish the Game for the First Time
And then finally, once you’re ready to lock yourself into the endgame, you’ll want to head to Ambrosius and finish off the “A New Godsway” main quest - and start the “The Guardian Gigantus” main quest.
Straight off the bat you’ll go for the Gigantus achievement (below), and then you’ll be a straight shot to the end and the find boss. What you essentially want to do is:
- Change your class to the Archer class.
- Head back to Ambrosius after a few days to finish the “A New Godsway” quest.
- Start “The Guardian Gigantus” quest by heading to the Flamebearer Palace Spellseal Door.
- Then, when it opens, run as fast as you can to the mission marker and shoot Gigantus with the Unmaking Arrow (Gigantus, I Hardly Knew Ye (15G)) while its still in the water (so it drops its weapon).
- From there work your way through to the first ending and sit on the throne during the credits (Peace (10G)).
The next step is to choose “Load Last Save,” and then enter the proper endgame.
Step 4 - Venture into the Proper Endgame
The endgame of Dragon’s Dogma 2 might sound daunting, but honestly, it’s not too bad. Aside from the hardest boss (who was fairly easy at level 60) and making sure you don’t get ahead of yourself in terms of order, you should breeze through it - especially if you stick to our guides below.
Basically, it should go like this though:
- Next, choose “Load Last Save.”
- Unleash the Unmoored World by speaking to the Pathfinder twice during the credits sequence in the main throne room (Dragon's Dogma 2 (10G)).
- Pass the 4 trials in the Unmoored World (The Hero (30G) and I, Talos (10G)).
- Buy the Dragon’s Dogma sword from The Dragonforged when you head to the Seafloor Shrine for the first time (Dragon's Dogma (10G)).
- Save the 5 cities/towns (The Guardian (30G) ).
- See the true ending (Closure (30G)).
It sounds like a headache, but it’s as easy as that. Obviously, you’re going to want to follow the guides for each achievement for advice in general, but especially for The Guardian (30G) achievement, as it’s possible to bork your run, meaning you’ll have to start your Unmoored World run all over again. This happened to us, although it was massively our fault.
Anyway! That’s it! If you have other achievements you didn’t get, fear not, just boot up New Game Plus and you can start at the same player level (both your Arisen and main Pawn’s levels) from the beginning with all your items in storage (even the Portcrystals you left scattered about the previous game world) with a fully unfogged map. Meaning you can mop up any missing achievements in no time whatsoever. Once you have whatever achievements you’re missing, the platinum is all yours. Congrats!
- The True Arisen (150G) - Collected all other Dragon’s Dogma 2 achievements.
Conclusion
In all, Dragon’s Dogma 2 is a fairly easy platinum. It will take a good amount of time, a lot of planning, and a little bit of luck, but it’s a pretty damn fun game. And while it might sound daunting with all the unmissable achievements, believe me, it’s not. It’s a doddle… as long as you pay attention to our guides, of course.
Good luck out there, Arisen!