- Alan Wake 2 - How to manually save
- Alan Wake 2 - How to unlock the Sawed-Off Shotgun
- Alan Wake 2 - How to unlock the Screwdriver
- Alan Wake 2 - How to unlock the Hunting Rifle
- Alan Wake 2 - How to unlock the Boltcutters
- Alan Wake 2 - How to unlock the Pump-Action Shotgun
- Alan Wake 2 - All Nursery Rhyme Dolls Locations
- Alan Wake 2 - All Cult Stash Locations and Solutions
- Alan Wake 2 - All Nursery Rhyme Locations and Solutions
- Alan Wake 2 - All Alex Casey Lunch Box Locations
- Alan Wake 2 - All Charms: Where to find them & what they do
- Alan Wake 2 - All Koskela Brothers Commercials Locations
- Alan Wake 2 - All Writer’s Journey Video Locations
- Alan Wake 2 - How to unlock the Double-Barrelled Shotgun
- Alan Wake 2 - How to get the Crossbow
- Alan Wake 2 - How to complete the optional objective in Cauldron Lake in Return 2: The Heart
- Alan Wake 2 - What's the Kalevala Knights Workshop door code in Return 3: Local Girl?
- Alan Wake 2 - How to complete the parade float Overlap Ritual in Return 3: Local Girl
- Alan Wake 2 - How to beat Cythia Weaver in Return 5: Old Gods
- Alan Wake 2 - How to get out the Lobby in Poet’s Cinema
- Alan Wake 2 - How to get out the Backlot in Poet’s Cinema
- Alan Wake 2 - How to get to the Projection Booth in Poet's Cinema
- Alan Wake 2 - How to get into the locked door in the Central Area of the Poet’s Cinema
- Alan Wake - How to get Alice’s photographs in Initiation 7: Masks
- Alan Wake 2 - How to survive the Summoning and beat Scratch
- Alan Wake 2 - All Inventory Expansion Item Locations (Saga & Alan Wake)
- Alan Wake 2 - All Collectibles Guide (Lunch Boxes, Cult Stashes, Nursery Rhymes, Weapons, Echoes, Words of Power, Pages, etc.)
- Alan Wake 2 - Night Springs - All Stashes Locations
- Estimated achievement difficulty: 4/10 [Achievement Difficulty Rating]
- Offline: 66 [1000

- Online: 0
- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1 (if you don’t miss any collectibles)
- Missable achievements: Lots - particularly The Trail of the Writer (10G) and The Koskela Brothers (15G), and maybe The Nice Things in Life (10G). Technically All Smiles (30G) is missable too, as you can’t fully upgrade every weapon.
- Does difficulty affect achievements: No
- Unobtainable/glitched achievements: None
- DLC: Night Springs
- Difficulty: 2/10
- Time to 200
: 2-3 hours
- Missable achievements: None [replay episodes]
- Unobtainable/glitched achievements: None
After a 13-year hiatus - not including Alan Wake Remastered or Control’s AWE DLC, of course - Alan Wake is back. This time in an all-new adventure, in a very similar setting. Alan Wake 2 is Remedy doing Remedy things, introducing a touch more survival-horror into its excellent narrative-driven affair.
You’ll play as both Alan Wake, and FBI Agent, Saga Anderson, as you look to uncover the new and old mysteries resurfacing around Bright Falls. Taking place across two dimensions and realities, it’s up to you to return this once-quaint midwestern town to something that isn’t straight out of a horror book. Alan Wake 2 is an excellent follow-up to Remedy’s 2010 smash hit, and a fairly easy 1000

Walkthrough:
While Alan Wake 2’s achievement list may be fairly easy to do in one playthrough - you’re looking at around 15-20 hours, with very few difficulty spikes - it does take a lot of planning. Because there’s no chapter select after all is said and done, and the world state changes from chapter to chapter, there are tons of missable achievements.
While you could say that they’re all missable, because if you continue past certain points, they become locked out (unless you load a previous save), there are two that we’d class as highly missable. A lot of the collectibles you can get as you go along so long as you don’t advance the story past a certain point, but the aforementioned 2 have one-time only collectibles that you simply must grab before you advance. These two achievements are:
- The Trail of the Writer (10G) - Alan Wake 2 - All Writer’s Journey Video Locations
- The Koskela Brothers (15G) - Alan Wake 2 - All Koskela Brothers Commercials Locations
Step 1 - Play Saga’s Adventure to a Point:
The good news is that you can pretty much play Saga’s “Return” campaign up until the end of chapter 5, “Return 5” Old Gods” without missing any collectibles (except the Koskelas commercials - below), because at the end of chapter 5, before you go into chapter 6, you can go back to Cauldron Lake, Bright Falls and Watery and collect anything you’ve missed.
That said, before we push on with our rundown, just know that you will be forced into Alan’s campaign after the main mission, “Return 2: The Heart” and there are 2 missable videos in the first 3 Alan Wake chapters, which we’ve also listed below (both in “Initiation 2: Casey”).
Once you’ve finished “Initiation 3: The Haunting,” you’ll zoom back to Sagas perspective, and can continue on with the next chapter, “Return 3: Local Girl.”
While playing as Saga, we advise you to collect the Alex Casey Lunch Boxes, Nursery Rhymes and Cult Stashes as you go for the first 5 chapters - just to save you time in the grand scheme of things. None of them are locked out until later on in the game, but you should get them all but one (which you’ll get in chapter 6) before you’ve even started chapter 6. The guides for all of the collectibles can be found here:
- Alan Wake 2 - All Alex Casey Lunch Box Locations
- Alan Wake 2 - All Cult Stash Locations and Solutions
- Alan Wake 2 - All Nursery Rhyme Locations and Solutions
- Alan Wake 2 - All Charms: Where to find them & what they do
- And you’ll also need all the Dolls for the above one (Alan Wake 2 - All Nursery Rhyme Dolls Locations)
- Secret Stashes (10G) - Discover one Cult Stash and one Lunch Box
- Grew Bigger (10G) - Upgrade the inventory size
- Strange Reality (15G) - Solve five Nursery Rhyme puzzles
- Rustic Charm (30G) - Find all the Charms
- Hidden by the Trees (30G) - Find all Cult Stashes and Lunch Boxes
- I'll Find You (30G) - Find all Nursery Rhyme dolls
- Shift in Reality (30G) - Complete all Nursery Rhyme puzzles
- Coffee-Themed Fun (10G) - Shoot Mr. Drippy or any other cardboard cutout in Coffee World
- The Nice Things in Life (10G) - Pet Mayor Setter
- Bring It (10G) - Find the Sawed-Off Shotgun (Return 2)
- Greatest Hits (10G) - Find the Crossbow (this is in one of the Cult Stashes anyway) (Return 3)
- Ready for a Fight (10G) - Find the Hunting Rifle (Return 5)
- Return 1: Invitation - 1 x Koskelas Ad
- Initiation 2 - Casey - 2 x Writer’s Journey Videos
- Return 3: Local Girl - 3 x Koskelas Ad
- Return 5: Old Gods - 1 x Koskelas Ad
- Return 5: Old Gods - The Nice Things in Life (10G) (which we also mentioned above)
- Hunting Season (10G) - Complete chapter “The Cult”
- Nightmare Territory (10G) - Pick up a map.
- Not the Last (10G) - Pick up the first Manuscript Page
- Somebody's Home (10G) - Complete chapter “Invitation”
- Coffee Thermos (10G) - Discover a Break Room
- Lawman (30G) - Defeat Nightingale
- Into the Overlap (10G) - Complete chapter “The Heart”
- Talk Show (10G) - Complete chapter "Late Night"
- Find the Light (10G) - Find the Flashlight and Revolver
- Storm Cloud (10G) - Escape from the Dark Presence
- New York City (10G) - Complete chapter “Casey”
- Return (10G) - Complete chapter “Haunting”
- The Other Side (10G) - Change between stories once
- Finding a Way (10G) - Find the Screwdriver
- Bright Falls' Finest (30G) - Defeat Mulligan and Thornton
- Back in Watery (10G) - Complete chapter “Local Girl”
- Yippee Ki-yay (30G) - Find the Double-Barrelled Shotgun (there are two to grab - one in Return and one in Initiation. You’ll need to grab this one anyway, and it unlocks this achievement, but you’ll need the one in Initiation for the All Accounted For (30G) achievement)
- We Watch in the Night (10G) - Complete chapter “No Chance”
- Cut Short (10G) - Find the Boltcutters
- Girl in Love (30G) - Defeat Cynthia
- The Old Gods (10G) - Complete chapter “Old Gods”
- Chased the Source (10G) - Destroy a Source Point
- Darkness Coiled (10G) - Destroy a Darkness Shield
- Felt Good (10G) - Use a Healing Item
- This is the Moment (10G) - Dodge at the last minute to avoid an enemy attack.
- Filling the Shape (10G) - Place a Charm in all of the bracelet’s slots.
- Aimed Ahead (20G) - Defeat five enemies with headshots
- Carry his Words (10G) - Discover a Word of Power (this is an Alan Wake achievement, and there are loads of Words of Power to get in the chapter, “Initiation 2: Casey” - including one on the platform of the Caldera St. Subway station).
- Growing Stronger (10G) - Upgrade any weapon once
- All Smiles (30G) - Fully upgrade a single weapon (POTENTIALLY MISSABLE - This is because you can’t upgrade all the weapons in one playthrough)
- Escape its Gravity (10G) - Use a Hand Flare to escape an enemy Grapple
- Shining in the Night (10G) - Ignite a Hand Flare to keep enemies at bay
- In One Go (30G) - Defeat an enemy with a single shot from the Crossbow
- Stop the Monster (10G) - Interrupt a Taken Thrower’s relocation attempt with the Flashlight Boost
- Gone for Good (10G) - Defeat an enemy with an explosion
- Stunning Vistas (10G) - Stun an enemy with a Flashbang
- Back to Life (30G) - Use a Coffee Mug Charm to prevent defeat (you can save this for “Return 7: Summoning” if you like)
Then, you’ll want to start and finish chapter 6 (also grabbing the Pump-Action Shotgun and the last Cult Stash):
- Stop Right There (30G) - Find the Pump-Action Shotgun (from Sheriff Tim Breaker’s office)
- And while you’re in the Sheriff’s Station, grab your final Cult Stash and unlock Hidden by the Trees (30G).
- Seeing Double (10G) - Complete chapter “Scratch”
Step 2 - Play Alan’s Adventure to a Point:
From this point you’ll be able to play through Alan’s campaign until you hit the end brick wall - which will send you back to Saga. The only real issue with Alan’s campaign, like Saga’s, are the missable TV shows, which we’ve listed below.
Missable collectibles:
- Initiation 4: We Sing - 1 x Writer’s Journey Video
- Initiation 5: Room 665 - 1 x Writer’s Journey Video
- Initiation 7: Masks - 1 x Writer’s Journey Video
- Initiation 8: Zane’s Film - 2 x Writer’s Journey Videos
- Lights Shining (10G) - Find the Flare Gun
- All His Life (10G) - Complete chapter “We Sing”
- In a Fancy Hotel (10G) - Complete chapter “Room 665”
- Told and Retold (10G) - Complete chapter “Return”
- Behind the Masks (10G) - Complete chapter “Masks”
- The Cult of the Word (10G) - Complete chapter “Zane’s Film”
- All Accounted For (30G) - Find all weapons for both characters (as we said earlier, we didn’t unlock this achievement until we got the Dark Place version of the Double-Barrelled Shotgun).
- The Trail of the Writer (10G) - Watch all the Writer’s Journey videos
And finally, it’s a straight shot to the finish from here. The only thing you’ll need to do is snap up the one missable collectible in chapter 8, and that’ll net you the The Koskela Brothers (15G) achievement (for watching all the Koskela brother commercials).
Missable Collectibles:
- Return 8: Deerfest - 1 x Koskelas Ad
- His Way Out (10G) - Complete chapter “Gone”
- Filled with Rage (30G) - Defeat Scratch
- Rock n' Roll, Baby (10G) - Complete chapter “Summoning”
- The Final Deerfest (10G) - Complete chapter “Deerfest”
- End of the Road (10G) - Complete chapter “Come Home”
- The Story Come True (50G) - Complete Alan Wake 2
And there you have it, folks. A slightly complicated and precarious list, that while not hard, will need you to be switched on as you work through it. After a hard-fought 15-20 hours, you should be able to say goodnight to Alan Wake and Alan Wake 2 until his DLC drops some time in 2024. Either way, it’s a hell of an experience, and one that will stay with us for years to come.
Night Springs DLC
Introduction:
Out of nowhere at this year’s Summer Game Fest, Remedy decided to effectively shadow drop Alan Wake 2’s first piece of DLC, Night Springs.
Night Springs is a relatively short DLC that comprises of 3 Twin Peaks/Outer Limits-style wacky side stories. You’ll take control of Rose, Control’s Jesse and Sheriff Breaker in three short side stories that get better with each subsequent episode.
While Rose’s episode is fairly generic, it basically ramps up with Jesse and reaches the pinnacle with Breaker, which is peak Remedy. So, do yourself a favour, and set aside a few hours this weekend to lose yourself in yet more bizarre Remedy stories.
Walkthrough:
Alan Wake 2’s Night Springs DLC is a super short and super easy romp if you want to get all the achievements. Most of them are story-related, except for a few (1 in episode 1, 2 in episode 2 and none in episode 3).
However, there is one set of collectibles in episode 2 (the Stashes) and there’s a highly missable stealth one in the same episode (Smooth Blend (10G)) that if you fail twice, you’ll need to redo the entire episode. To be fair though, it’s rather easy when you know what you’re doing, so don’t worry too much about that.
Here’s the breakdown in terms of achievements per episode:
Episode 1: Number One Fan achievements:
- Accessorize! (10G) - Take the "accessories" from the kitchen
- Hot Biscuits! (15G) - Defeat 3 Haters at once with any kind of explosive
- I Could Listen to Him All Day (15G) - Listen to all the Writer's messages
- Love Always Wins! (30G) - Complete Episode 1: Number One Fan
Episode 2: North Star achievements:
- Dark as the Void (10G) - Solve the optimal roasting temperature of Dark Triangle Coffee
- Percolate (10G) - Solve all Stashes
- Smooth Blend (10G) - In two tries or less, enter the warehouse office without being caught by the Coffee Mascots
- You Are Coffee (30G) - Complete Episode 2: North Star
Episode 3: Time Breaker achievements:
- This Page Here (10G) - Read the screenplay in the Green Room
- Ride the Vortex (15G) - Travel to a new reality using a Lumivista TV
- Retro (15G) - Survive the arcade game reality
- Multiversal Agent (30G) - Complete Episode 3: Time Breaker
And there you have it, folks! 3 short stories, each better than the one before it, and 12 easy achievements to wrack up! All that’s left to do now is to listen to Keita’s ‘Night Springs’ song on repeat until the next piece of DLC drops later on in the year!
[XBA would like to thank Webb for this Roadmap]
[XBA would like to thank Webb for the Night Springs DLC Roadmap]