- Estimated achievement difficulty: 3/10 for the main game; 5/10 and skill dependent for the minigames [Achievement Difficulty Rating]
- Offline: 48 [1000

- Online: 0
- Approximate amount of time to 1000

- Minimum number of playthroughs needed: 1
- Missable achievements: None [free roam]
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: None
Introduction:
Welcome to Vostok Inc, a game that mashes together shoot-em-up gameplay in a pseudo open world with sim/management aspects of building an intergalactic money-making empire. You'll fly around various solar systems, landing on each planet to spend your money to build structures. Each structure generates money, and can be upgraded to make more. While flying around, you'll encounter enemies to destroy for more money, asteroids to break, managers to save, bosses to fight, races to complete, and more. Watch as you go from making a few bucks a second to generating $1 quadrillion per second. This game has a very addictive gameplay loop that'll keep you invested (literally and figuratively) from start to finish. The achievements related to the main game are not really challenging or demanding at all, but there are minigames that need to be played, and they are a sharp step up in difficulty, so be aware of that. Let's get started.
Abbreviated Walkthrough:
The goal of this game is to make money. You need to make money to be able to reach the boss of each solar system, then spend it to open a wormhole to the next solar system. There are two ways to make money:
- Build structures on the various planets to generate money
- Destroy enemies, asteroids, loot crates (these are extremely rare) and bosses to pick up the money they drop
That being said, there are other things to spend your money on that are very worthwhile. Weapon upgrades will help immensely, but they're quite expensive early on. I upgraded the starting Machine Gun a few times, then bought the blue laser in the first slot when I could afford it, as it was way stronger. Then, when you can afford the Machine Gun in the second slot, pick that up. I used two Machine Guns to make the Wide Shot, and I used that, upgrading both slots along the way, until I could afford the Machine Gun in the third and final slot. This is when you're set - once you can afford the Machine Gun in the third slot, but the Missiles in the first slot (it's cheapest there) and the blue laser in the second slot (not too expensive). With your three slots consisting of green, blue, and red (in any order), you'll have the ridiculous Laser Unicorn Attack Squad which, in my opinion, is the best weapon in the game. It absolutely ravages bosses and is great on mobs of enemies too. Just spend money on upgrading each slot (whichever is cheapest) which upgrades the overall power level of the weapon (displayed on the weapon itself). I had it up over power level 20 by the time I reached the final solar system, and I was killing everything instantly, and even bosses before they could get more than one attack off.
The other thing to mention is upgrades for the ship and radar. Top priority needs to go to the upgrade that shows Managers on your radar. You can afford it early on, and it's huge. Every time you see a yellow triangle appear on your radar, make a beeline for it. If it's a Middle Manager, it boosts your production by 3%. These add up to eventually 100%, which basically doubles your production across all planets. Or, even better, the yellow triangle is an Investor. These guys can either double your total money instantly (which is the fastest way to make step changes in your total money) or increase your production by 777% (which is almost 8 times your current rate) for nearly a minute, which is still good. You should also grab the radar upgrades for showing where everything is on your radar. It just saves so much time in looking around aimlessly. For your ship upgrades, grab the energy recharge rate as a top priority, as well as reduction in energy usage when boosting. Early on, I didn't think boosting and energy was that important, but I didn't realize that your energy is actually your shield. You don't take damage until your energy is depleted (either from being hit by enemies or boosting to use it up), so having it barely go down from boosting is really helpful, but having it recharge really fast keeps your shield up so you don't take damage. Those are huge for survivability.
As for working your way through the solar systems, build as much as you can on every planet, working your way up to your next most expensive structure. Always be checking the unlock requirements of your next structure, and work on unlocking the next one while you build your currently most expensive one. You should also immediately buy the ATM on every planet so that the money goes directly to you and you don't have to fly to each planet to pick it up. It saves lots of backtracking and revisiting planets. If you can't afford the ATM or most expensive building, that's when I would just go to a planet and idle there. Go make/eat a meal, shower, or do something productive in real life while you leave the game running to generate money. I constantly left the game running while I was eating dinner, playing with my kids, showering, and even left it idle overnight a couple times with a wired controller just to get money while doing something else. This idling isn't necessary, but it cuts down on active time significantly, so I recommend doing it whenever you're not around. The other thing you could do to idle and generate money is work on beating some of the executive minigames, but I don't recommend it. Better to wait until you've saved up tons of gifts before worrying about them.
There's nothing missable and nothing else really to worry about. I describe the gameplay loop and progression in a little more detail in Champion of the galaxy (30G), so you can check that out. Nothing else really needs to be focused on, as the majority of the achievements are cumulative and will unlock with natural progression. Once you get to the final solar system and reach the highest achievement requirement of 1 quadrillion Moolah per second, you no longer need much money. You'll have to reach 10 quintillion for the final boss to appear (Investors are the best way for huge step changes), but you don't need to spend that 10 quintillion on a wormhole or anything. So, once you beat the final boss, you'll have more money than you'll need for anything else. Use that money to buy off the last of the ship and radar upgrades for their associated achievements. Then, it's time to mop up all remaining miscellaneous achievements that you haven't done yet.
Lastly are the minigames. I recommend doing them last because, throughout the course of your playthrough, you'll collects tons of executive gifts. Using them on executives makes them happy, which makes the minigames easier, so it's best to wait until you have more than enough gifts to give every executive to make them all happy, then do the minigames when they're at their easiest (relatively). These are the hardest part of the completion by far, but persist through some of the more annoying ones and you will get better (and lucky, in a couple minigames) and succeed.
If you haven't done the time-specific ones for making money on a Sunday and losing money on a Monday, you can wait those out or just change the time on your console. Refer to the guide to wrap up any other achievements you're missing, and that'll wrap up this completion.
Conclusion:
Vostok Inc is an incredibly addictive game. Even though there technically isn't that much to do, you'll constantly be wanting to make more money, build more stuff, explore more, and repeat, because you're watching your money amass in the corner of the screen at all times. It can be a little tougher in the beginning where you die easily and aren't that strong, but once you get the Laser Unicorn Attack Squad it'll be clear sailing for the rest of the time. The only real obstacle is the minigames (a few in particular) that will make this a tough completion. Keep at it and don't give up, and you'll get that sweet completion, as well as total control over the universe!