Overview:
- Estimated achievement difficulty: 3/10 [Achievement Difficulty Rating]
- Offline: 25 [1000gs.png]
- Online: 0
- Approximate amount of time to 1000gs.png: 6-8 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1
- Missable achievements: Flawless (110G) 
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: None

Introduction:
Welcome to Planet of Lana, a 2D puzzle platformer that sees you take on the role of a girl whose sister gets abducted by a faceless force of mechanical invanders, and it's up to you and a pal you'll meet on the way to save her. This game is a perfect pairing of Planet Alpha and Brothers: A Tale of Two Sons. It has the side scrolling platformers, set pieces, and stealth of Planet Alpha, mixed with the unintelligible language, character designs, and narrative of Brothers. The achievements are pretty straightforward, requiring you to find the ten hidden shrines, beat the game, and then beat the game without dying. The latter will likely sound intimidating to some, but there are some workarounds to make it relatively pain-free. Let's get started.

Abbreviated Walkthrough:
As noted above, there are three types of achievements in this game:
 
  • Those tied to finding the hidden shrines, of which there is one achievement per shrine and then one achievement for finding them all
  • Those tied to completing the story
  • One tied to completing the story without dying
The latter is obviously the only one that has any difficulty associated with it, and it's important to note that, despite Chapter Select being available in the game, it can NOT be used to unlock Flawless (110G) after beating the game. If you beat the game with any deaths/detections on that save file, that save file can no longer be used to unlock Flawless (110G). However, there are some workarounds you can do to avoid deaths counting on your save file, making it completely realistic and practical to get that achievement on your first playthrough. Refer to Flawless (110G) for more information.

As for the other non-story achievements.there related to the hidden shrines, and there are ten of those. Some chapters have one, some have two, and some have none. I have provided text guides for the shrines in each relevant achievement solution below, and then there is a video guide in A Trace of the Past (110G). Use whichever format you prefer, and keep it handy as you progress so you don't need to mop up later. Thankfully, the shrines are all in safe, out-of-the-way places that won't jeopardize your no-death run at all, so there's no reason to avoid them on your first playthrough.  However, if you do miss any, you can easily mop them up with chapter select when you're done.

And that's it for this game's completion. Play through, avoiding deaths and reloading to cancel them out, grab the shrines along the way, and when you beat the game you'll have this completion. If you missed any shrines, use Chapter Select to get them. If you beat the game and don't get Flawless (110G), you'll unfortunately need to start a new save file and try again.

Conclusion:
Planet of Lana is a gorgeous game, with simple but fun puzzle-platforming, and a nice emotional grip throughout. It's definitely a really solid addition to the genre, and if you're a fan of either of the other two games I mentioned in the Intro, definitely play this game. While the no-death achievement will likely put off a bunch of people, it's still relatively simple to work around the deaths, unlike other games in the genre such as Limbo. If you survived with no deaths, congrats on the completion!
 
[XBA would like to thank Necrophage33 for this Roadmap]

Planet of Lana Achievement Guide

Printable Guide
Show completed achievements
Show secret achievements

There are 25 achievements with a total of 1000 points

  • Game completed without dying

    *MISSABLE*

    As the description says, this achievement requires you to complete the entire game (all 13 chapters) without dying. However, you CANNOT use Chapter Select to mop this up after beating the game. If you beat the final chapter with any deaths on your save file, this achievement is void on that save. You'll need to start a new save file to try again.

    There is one minor thing you can do at the start of a playthrough to help slightly, and that's to turn off QTEs in the accessibility options. There are only around three QTE sections in the entire game, and they are very easy if you're paying attention, but turning them off just turns those moments into cutscenes, saving you a bit of worry there. 

    To be clear, the following things void this achievement:
     
    • Dying (obviously)
    • Mui dying
    • Getting caught/detected by any enemies
    • Getting caught by the chef in Chapter 1
    You'll therefore need to complete the game with none of the above on your save file. However, that being said, this game is quite easy for the majority of it, and you won't even have much risk of dying throughout most of the game. This is especially true for the first half of the game where enemy interactions and hazards are minimal. The second half of the game has some more precarious situations, but nothing is too difficult.

    Thankfully, there are a few easy ways to avoid voiding this achievement on your playthrough, making this pretty simple for anyone to unlock. It's important to note that the game only saves when you reach a checkpoint. The game does not auto save when you die. You can therefore exploit this setup as discussed below.
     
    1. If you get detected by an enemy or miss a jump and are about to die, quickly pause the game. If you're quick enough and can pause, choose to load last checkpoint, and you'll be back before you died without that death counting.
    2. If you aren't quick enough and you do die/get caught, use the guide button on your controller and force close the game app entirely. Relaunch the game and you'll be back at the same checkpoint with no deaths
    3. If you somehow manage to get caught/die AND still progress and get a checkpoint, all hope is not lost. Quit out to the main menu and, using Chapter Select, restart the current chapter from the beginning
    With the above options available, the no-death playthrough becomes far more manageable. With enemies, as soon as you get detected just immediately pause and reload. Most of the time though, you'll likely end up dashboarding and relaunching the game. Thankfully it doesn't take long, and as I said, the game isn't very challenging anyway. You're unlikely to need more than one or two reloads per chapter for the first half of the game, and maybe a few more in the later chapters depending on skill and patience and timing. If you need any guidance on completing puzzles or the best ways to get through any areas of the game, refer to the full game walkthrough in Home At Last (40G) above.

    There is unfortunately no way to know how many deaths you have on your save file, if any. However, be conservative using the above workarounds and you should be readily able to complete your first playthrough with no deaths and unlock this achievement.
  • All achievements completed

    As the description says, unlock all other achievements to unlock this one. Thankfully, no glitches or issues with this "platinum trophy" achievement.
 

Secret achievements

  • Discovered a secret shrine

    Chapter 2

    This chapter starts with a run-in with a bull, then a puzzle section, then another bull section. During this section bull section, you'll have to lure the bull to the left of its platform, jump over its head, run to the far right, jump the gap, and the bull will charge and fall off the edge of the platform. As you head right and drop down to the bottom level, instead of continuing right, go left past the bull's body to find this shrine tucked in a cave all the way left.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 3

    Around halfway through the chapter or a bit more, you'll come to a puzzle where you'll see an electrified cable for the first time. The puzzle requires you to climb up to the left and head left to find a wooden cart. Instead of taking the cart to the right, back to the puzzle, keep it where it is and climb up it and jump to the platform to its left. Drop to the left of it to find this shrine.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 3

    Toward the end of the chapter, you'll get to a puzzle where one of those rock creatures lifts up a platform on its back for you. You'll climb up, go across it to the left, and then climb up to a crate. Before pushing the crate down to the puzzle, climb on top of the crate and jump up to a ledge just above you, barely visible. The shrine is up there.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 4

    Right near the beginning of the chapter, you'll be introduced to the pads that Mui stands on to generate light. You'll leave Mui on the first one while you platform to the second one. Place Mui on the second light-generating pad, and then instead of progressing right, go back left the way you came and jump onto a barely-visible rope. Climb up to find the shrine.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 5

    This shrine is located at the second puzzle of the chapter. You'll drop into this puzzle area and see a pile of logs on the ground and a platform in the air. Head to the right past this to a rope and ledge. Climb up the rope but instead of jumping left onto the platform, you're going to swing and jump right onto a ledge that is virtually impossible to see, hidden before the foreground, and that's where you'll find this shrine. This is definitely the most hidden one.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 6

    At the second water "puzzle" area of this chapter, where you need to leave Mui to jump into the water and use the black plants to create a bridge for Mui to jump across, you'll swim under the rock platform to generate a bridge. After Mui jumps across, you'll continue right onto a platform to get out of the water. On this platform, before climbing up, crouch and head right into a hidden opening to find this shrine.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 6

    After your first water level puzzle of raising the water for you and then lowering it for Mui, you'll get to a ledge where you need to drop down twice and then into the water below you, and Mui will wait on the ledge on the right above you. Instead of heading right to meet up with Mui, swim left all the way to find a cave with this shrine.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 9

    As soon as the chapter starts, instead of heading right, go left into the water and swim left for quite a while until you eventually come to the shrine.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 9

    Closer to halfway through the level, you'll come to a puzzle section where you need to swing over a big black puddle monster, then crouch under some rocks to find a point that lets you control a flying robot. That flying robot needs to first be used to clear all the puddles in the area of monsters (like you would to progress the story), but once done, fly the robot to the top of the puzzle, and on the top platform you'll see the shrine. Fly just left of the shrine to find some black plant you can park the robot on to extend a bridge from the left side of the platform. Now, assuming you also got rid of the monster in the big black puddle, you can go back left and climb up to the extended bridge to reach the shrine.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • Discovered a secret shrine

    Chapter 10

    Around halfway through the level you'll come to a puzzle area with a flying robot enemy that moves left and right. You need to get past it and reach the console on the right, which allows you to control the magnet above the robot. Complete the puzzle like normal, grabbing the robot, placing it in the hole in the floor, then closing it up with Mui. Now that the puzzle is done, move the magnet all the way left, then put it at the right height so it forms a platform between the existing platform sticking out and the ledge up higher. Use the magnet to climb up to the left side of the room, and crouch under the top to reach the last shrine off to the left.

    Refer to A Trace of the Past (110G) for a video guide of all shrines.
  • All Secret Shrines Discovered

    There are a total of ten secret shrines in the game. They're all tucked away just off screen somewhere, and just require you to walk up to them and interact with them. If you miss any, they can easily be mopped up via Chapter Select. There is an achievement tied to each secret shrine, and a text description of each's location can be found above in its achievement solution. If you prefer a video guide, below is a good one courtesy of Maka that shows each shrine along with which chapter it's in.
  • Sneaking past the chef

    Stroy-related; cannot be missed.

    This will unlock near the beginning of Chapter 1.
  • Surviving the invasion

    Stroy-related; cannot be missed.

    This will unlock right after completing Chapter 1.
  • Rescuing Mui

    Stroy-related; cannot be missed.

    This will unlock right at the start of Chapter 3
  • Finding a way in

    Story-related; cannot be missed.

    This will unlock relatively early in Chapter 12.
  • Finding the amulet

    Story-related; cannot be missed.

    This will unlock toward the end of Chapter 4, after you find a pedestal and interact with it.
  • A mystical discovery

    Story-related; cannot be missed.

    This will unlock right near the end of Chapter 6 when you reach the ship you need to climb.
  • Finding the bracelet

    Story-related; cannot be missed.

    This will unlock around halfway through Chapter 7.
  • Together to the end

    Story-related; cannot be missed.

    This will unlock right at the end of Chapter 9.
  • Making it past the robot army

    Story-related; cannot be missed.

    This will unlock right at the end of Chapter 11.
  • Freeing Mui

    Story-related; cannot be missed.

    This will unlock a little over halfway through Chapter 12.
  • Pet Mui for the first time

    Right at the start of Chapter 3, you'll be prompted to pet Mui. Do so to unlock this achievement.
  • Completing the game

    Story-related; cannot be missed.

    This unlocks upon completing Chapter 13.

    For a full game walkthrough, refer to the following video courtesy of Maka, refer to the following video. Note that most of this game is very easy and straightforward. I therefore don't recommend following a video throughout the entire game and you'll essentially double how long it'd take to complete. Consult the following video if you're stuck anywhere, since that's the most efficient way to progress.

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